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Maximizing weapon proficiencies in PROFSMAX.2DA not working


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I'm wanting to maximise weapon proficiencies for Ranger and Paladin classes in Icewind EE but any changes to the PROFSMAX.2DA file don't seem to take effect. The file looks like this:

2DA V1.0
0
                        FIRST_LEVEL     OTHER_LEVELS     3    6    9
MAGE                    1               1                3    4    5
FIGHTER                 2               5                3    4    5
CLERIC                  1               1                3    4    5
THIEF                   1               1                3    4    5
BARD                    1               1                3    4    5
PALADIN                 2               5                3    4    5
FIGHTER_MAGE            2               2                3    4    5
FIGHTER_CLERIC          2               2                3    4    5
FIGHTER_THIEF           2               2                3    4    5
FIGHTER_MAGE_THIEF      2               2                3    4    5
DRUID                   1               1                3    4    5
RANGER                  2               5                3    4    5
MAGE_THIEF              1               1                3    4    5
CLERIC_MAGE             1               1                3    4    5
CLERIC_THIEF            1               1                3    4    5
FIGHTER_DRUID           2               2                3    4    5
FIGHTER_MAGE_CLERIC     2               2                3    4    5
CLERIC_RANGER           2               2                3    4    5
SORCERER                1               1                3    4    5
MONK                    2               2                3    4    5
SHAMAN                  1               1                3    4    5

I even copied/pasted the one listed here on github but when a non-fighter reaches or exceeds levels 3/6/9, the proficiency points are still capped to their original maximum.

Strangely, I successfully edited the PROFS.2DA with the effects taking place so not sure why PROFSMAX.2DA is causing an issue.

Any ideas please?

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1 minute ago, polytope said:

It's actually WEAPPROF.2da which you need to edit, don't know if that file is even present in IWDEE (don't have it installed) it wasn't used in the original, unlike BG2.

Yeah I realised that just seconds before you posted. Thanks for the quick response though. I can confirm the same file is in IWDEE 😀

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