shohy Posted October 4, 2023 Share Posted October 4, 2023 I can't find the usages of some flags in projectiles, e.g. Triggered by inanimates, Curved path, Pillar... And I tried to modify the area size but it seems to have no effects on the actual range of Lined up AoE or Rectangular AoE. I've looked over the forum but can't find a detailed tutorial on projectiles. Could anyone help? Quote Link to comment
subtledoctor Posted October 4, 2023 Share Posted October 4, 2023 I tend to just start from an existing projectile that is most like what I want, and then make adjustments guided by the IESDP’s .PRO file format information. Quote Link to comment
shohy Posted October 5, 2023 Author Share Posted October 5, 2023 I've found how to modify the actual range of Lined up AoE or Rectangular AoE yesterday. But for many flags, e.g. Curved path, Pillar, Create iteration, Apply default spell, Falling path, Pop in and out, Touch, Negate IDS, Delay payload, Limit path length, Apply every hit on self... their functions are still unknown. Quote Link to comment
lynx Posted October 5, 2023 Share Posted October 5, 2023 Not really, most are documented as already mentioned. Quote Link to comment
shohy Posted October 5, 2023 Author Share Posted October 5, 2023 2 hours ago, lynx said: Not really, most are documented as already mentioned. Could you tell me where to find them? Quote Link to comment
lynx Posted October 5, 2023 Share Posted October 5, 2023 On 10/4/2023 at 5:11 AM, subtledoctor said: I tend to just start from an existing projectile that is most like what I want, and then make adjustments guided by the IESDP’s .PRO file format information. Quote Link to comment
shohy Posted October 7, 2023 Author Share Posted October 7, 2023 Thanks for the replies. I forgot to seek for details there. Quote Link to comment
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