Jump to content

Ring of Acuity spell slots for enemies


Recommended Posts

Lavok, with his Ring of Acuity which gives him extra spell slots, is a dummy who doesn't fill those up.

I imagine the same might be true for other such items equipped by enemies (few, if any, as they might be).

Edited by gatperdut
Link to comment

In my opinion that type of item shouldn't factor in at all. The enemies spells should be balanced manually regardless of such bonuses. If a spell caster was balanced in such a way that they get three casts of Horrid Wilting during the fight, no item should change that in any way.

(But that's just me).

Link to comment
5 hours ago, gatperdut said:

I imagine the same might be true for other such items equipped by enemies (few, if any, as they might be).

A complete list of those NPC mages in the main campaigns of the BG series:

- Edwin (all), wearing "Edwin's Amulet" for +1 or +2 slots at each level. They're filled.

- Ramazith (BG1), wearing "The Amplifier" for +1 level 2 slot. His vanilla version is a level 9 mage with 4/3/2/1 memorization; same as a level 7 mage with no boost from the item.

- Sunin (BG1), wearing "Evermemory" for double level 1 slots. His vanilla version is a level 6 specialist mage with 5/4/2 memorization; an unfilled level 3 slot, an extra level 2 spell, and no doubling at level 1.

- Winski Perorate (BG1), carelessly cloned from Sunin and not actually someone that can be fought. (His only purpose is to show up and kill you if you fail the Ducal Palace encounter)

- Kherriun (SoD), wearing a "Ring of Wizardry" for double level 1 slots. Her vanilla version is a level 13 specialist mage with 12/6/6/5/5/3 memorization. Fully accurate with the item included.

- Lavok (SoA), wearing the "Ring of Acuity" for bonus slots at levels 2, 3, and 4. In the version you fight, he's a level 21 mage with 5/4/5/2/3/4/3/2/2 memorization. Plenty of empty slots there.

- Nadinal (SoA), wearing the "Reaching Ring" for one extra slot at each of levels 5, 6, and 7. His vanilla version is a level 10 specialist mage with 3/1/3/1/2 memorization - lots of empty spell slots no matter how you look at it.

- Ribald (SoA), wearing an undroppable "Reaching Ring". His vanilla version is a level 16/14 fighter/mage with 6/6/8/3/2/3/3/1 memorization. Wait, you're saying that there are tables for how many spells a mage gets at each level?

- Jon Irenicus from the first pocket plane challenge (ToB), wearing an undroppable "Reaching Ring". Level 20 mage, 0/0/0/0/6/10/6/5/5 memorization. Rules are only suggestions for your enemies.

- Semaj from the second pocket plane challenge (ToB), wearing an undroppable "Reaching Ring". Level 20 mage, 4/5/3/4/6/5/5/3/3 memorization in both versions. Actually pretty close to living within his means; he only needs one more slot each at levels 7 and 9 to have those spells legitimately.

So, verdict. It's a pretty manageable list if you want to implement it. And the vanilla game really doesn't care about matching memorization to the spell slots an enemy should have, most of the time.

Link to comment
1 minute ago, jmerry said:

And the vanilla game really doesn't care about matching memorization to the spell slots an enemy should have, most of the time.

This is why it's probably pointless to try to implement this. Just set the spells appropriate for the enemy and the challenge level, with whatever modifications you deem necessary.

Link to comment
2 hours ago, DavidW said:

and it’s a pain to code.

I can see how that'd be the case, thinking a bit about it.

With ignoring the extant memorization, you mean overwriting what slots the characters have with what they should have, based on level alone, yes?

Link to comment

Join the conversation

You are posting as a guest. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...