Avenger Posted January 10, 2006 Share Posted January 10, 2006 For simplicity, i just cut&past an ielister entry for an animation: bf10h Animation #1 bf10h Label BUTRFLY bf30h Position [08f2.0852] bf34h Schedule 0001ffe0 bf38h BAM BUTRFLY bf40h Cycle 0000 bf42h Frame 0000 bf44h Flags 00000007 bf48h Height ff9c <----- new bf4ah Transparency 0000 bf4ch Current fram 0000 bf4eh Chance of lo 00 bf4fh Skip cycles 00 bf50h Palette bf58h UNKNOWN 00000000 This field is responsible for the virtual height of the animation, negative numbers are allowed. If an animation has a large negative there, it will always be covered by actors. If it is sufficiently high, it will always cover actors. The transparent flag (not the field) in flags overrides the height, makes the animation always covered by actors. Link to comment
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