Guest Guest Posted May 26, 2006 Share Posted May 26, 2006 Alright first thing I like to say is I really like how you guys have added new content to Baldur's Gate II and making the game more enjoyable. As for my question is that why is Alicorn Lance listed as a 3rd level priest spell when it is a 2nd level spell? I'm asking this more because the PnP spell is listed as 2nd level. Also, I installed this the Lost Crossroads Spellpack which recommended that install the Cleric remix which became the Divine Remix and I'm just wondering why some of the spells for the classes get modded while others don't. ie. Druid. Well thanks for answers. Link to comment
NiGHTMARE Posted May 26, 2006 Share Posted May 26, 2006 While the 3rd Edition pnp version of Alicorn Lance is 2nd level (I assume your source is the Silver Marches web enhancement, right?), the 2nd Edition incarnation is 3rd level (see the Powers & Pantheons sourcebook). Since BG2 uses the 2E rules... Link to comment
Guest Guest Posted May 26, 2006 Share Posted May 26, 2006 Are you sure about that. I just checked and I got both the Complete Priest Spell Compendium and Powers & Pantheons sourcebooks. And they both say 2nd level. This are granted by the goddess Lurue. I think you guys may have made a mistake. (scratches head) I can provide the soure material if guys like for verification. Now I'm trying to stir up anything bad or anything. Link to comment
NiGHTMARE Posted May 26, 2006 Share Posted May 26, 2006 Turns out we're both right . If you read the Alicorn Lance description on p. 40 of P&P, it does indeed say it's a 2nd level spell. However, if you look in appendix 3: spell list in the same book, it says that Alicorn Lance is a 3rd level spell. Link to comment
Guest Guest Posted May 27, 2006 Share Posted May 27, 2006 Heh, must be a typo then. If you check out the Priest's Spell Compendium it says in the appendices on the where is says spells list by worlds you see the spell being listed as a 2nd level spell. But I can't say that either of us technically is wrong though. Link to comment
Guest Guest Posted September 9, 2006 Share Posted September 9, 2006 Considering a Druid has virtually no useful 2nd level spells, is there any reason why Alicorn Lance needed to be put into the already somewhat overloaded 3rd level?? And if there's anyone else out there who feels the same as I do, but is somewhat handier with mods than I am... is there a mod out there that can move this spell into 2nd level to give a 'caster' Druid a 'fighting' chance?? Seraph74 Link to comment
CamDawg Posted September 13, 2006 Share Posted September 13, 2006 It would be inconsiderate to mod someone else's mod without permission. I'm definitely from the school that doesn't believe this. It's your game, you should have the experience you want with it. If you're willing to download DLTCP or Near Infintiy and a halfway decent text editor though, I can explain how you can change the mod yourself By all means. The tricky bit would be that you'll also need to modify the CLABs so that it is given to your druid at level three instead of five (or use SK for this bit). If you're playing BG2 where you start at level >= 5, you'll only need to modify the spell level. Link to comment
CamDawg Posted September 21, 2006 Share Posted September 21, 2006 After discussion with the team, we've moved Alicorn Lance to level 2 as of version 4. Link to comment
Recommended Posts
Archived
This topic is now archived and is closed to further replies.