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monster summoning effects


Avenger

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This is just a clarification about the .2da files used for monster summoning.

 

127 (0x7f):

0 MONSUM01 Monster Summon 1

1 MONSUM02 Monster Summon 2

2 MONSUM03 Monster Summon 3

3 ANISUM01 Animal Summon 1

4 ANISUM02 Animal Summon 2

5 MONSUM01 Monster Summon 1 Hostile

6 MONSUM02 Monster Summon 2 Hostile

7 MONSUM03 Monster Summon 3 Hostile

8 ANISUM01 Animal Summon 1 Hostile

9 ANISUM02 Animal Summon 2 Hostile

 

//these are iwd/iwd2 summoning opcodes

240 (0xf0):

0 MSUMMO1 Monster summoning I

1 MSUMMO2 Monster summoning II

2 MSUMMO3 Monster summoning III

3 MSUMMO4 Monster summoning IV

4 MSUMMO5 Monster summoning V

5 MSUMMO6 Monster summoning VI

6 MSUMMO7 Monster summoning VII

7 ASUMMO1 Animal summoning I

8 ASUMMO2 Animal summoning II

9 ASUMMO3 Animal summoning III

10 GINSECT Giant insect

11 CDOOM Creeping doom

12 MSUMMOM Monster summoning VI (Malavon)

 

243 (0xf3):

0 ADEAD Default

1 ADEADL Lich

 

246 (0xf6):

0 SLIZARD Lizardmen

1 STROLLS Trolls

2 SSHADOW Shadow

3 ISTALKE Invisible Stalker

4 CFELEMW Fire elemental (wizard)

5 CEELEMW Earth elemental (wizard)

6 CWELEMW Water elemental (wizard)

7 CFELEMP Fire elemental (priest)

8 CEELEMP Earth elemental (Priest)

9 CWELEMP Water elemental (Priest)

10 CEELEMM Earth elemental (Malavon)

 

248 (0xf8):

0 SMONSTE Shadow monsters

1 DSMONST Demi-shadow monsters

2 SHADES Shades

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