berelinde Posted November 2, 2006 Share Posted November 2, 2006 Again, from the debug: [GAVIN/BAF/B!GavinFriendship.baf] PARSE ERROR at line 14 column 25-25 Near Text: ) [Class] argument [ASSASIN] not found in [Class.IDS] I know assassin is spelled wrong, but I copied from the IESDP. Link to comment
devSin Posted November 3, 2006 Share Posted November 3, 2006 ASSASIN is a Kit.ids spec, not Class.ids. You'd need to use the Kit() trigger to check it, but it doesn't really work with the default Kit.ids. Link to comment
berelinde Posted November 3, 2006 Author Share Posted November 3, 2006 I guess I can give it a shot. When you say it doesn't work, I presume you mean that, don't hit me, it doesn't work. In other words, it was probably intended to work, but in reality, does nothing? Thanks for that, at least. It might save me a lot of trouble. Link to comment
pro5 Posted November 3, 2006 Share Posted November 3, 2006 I guess I can give it a shot. When you say it doesn't work, I presume you mean that, don't hit me, it doesn't work. In other words, it was probably intended to work, but in reality, does nothing? Thanks for that, at least. It might save me a lot of trouble. It will work if you've installed BG2 Fixpack which corrects KIT.IDS errors. You can use same code in your mod to avoid making fixpack a requirement. Link to comment
berelinde Posted November 3, 2006 Author Share Posted November 3, 2006 Well, that's great news. Something went right! If only I could do something about that CHAIN3 error. Link to comment
berelinde Posted November 3, 2006 Author Share Posted November 3, 2006 CHAIN3 error resolved. I forgot to begin the file. Link to comment
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