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Area Rest


FredSRichardson

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Okay, I think I figured out area resting. NearInfinity was a bit misleading (I really have to go through those patches...).

 

Resting in IWD1 is only allowed when when bit 5 of the 2 byte field at offset 0x048 is set (this appears as "Dungeon(5)" in NI). Resting in IWD2 is only not-allowed when bit 1 of the 4-byte flag at offset 0x014 is set (this appears as "Tutorial(1)" in NI).

 

So now I know how to translate that over ???

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