Jump to content

Area Rest


Recommended Posts

Okay, I think I figured out area resting. NearInfinity was a bit misleading (I really have to go through those patches...).


Resting in IWD1 is only allowed when when bit 5 of the 2 byte field at offset 0x048 is set (this appears as "Dungeon(5)" in NI). Resting in IWD2 is only not-allowed when bit 1 of the 4-byte flag at offset 0x014 is set (this appears as "Tutorial(1)" in NI).


So now I know how to translate that over ???

Link to comment


This topic is now archived and is closed to further replies.

  • Create New...