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Craigerade

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About Craigerade

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  1. It was on but cycling it off and on again worked! i forgot about that toggle lol. thanks
  2. @morpheus562 I am hoping you could help me with an issue I'm having. I used eekeeper to respec my character and adjust some proficiency of companions. sometime after i noticed that the ai script was no longer working for anyone. I have tried selcting none on everyone and save and reload and switch back, no help. I tried reinstalling since its was installed last. i've tried adjusting setting in the script ui, nothing helps. the keybinds wont even trigger. I am on an EET install if that matters
  3. To get into the basement I ran the game from by back folder of my install before adding the mod. made a save once in the basement, then ran the game again from my main install with this mod. that probably borked something. leading to the continued bugs. after that i went back to my backup install and loaded the save before the basement and continued on to the end of SOD. I'm wondering if it is just from installing mid run of eet
  4. I wanted to let you know that I ran into several bugs right at the end of SOD. 1. I was unable to use the lift to the dragonspear basement, the area transition icon would not appear. 2. during the basement fight with hephernaan he would not start his dialog and run away. he just became unkillable. 3. after the parley when returning to camp there were no npc's and i couldn't continue. there may have been more more I stopped trying to use the mod after this. I tested this by having a backup install from before I added this mod. I installed this mod after starting a EET game but before starting SOD. I installed with project infinity, skipping module 1 and installing 2-9. I intalled after jastey sod tweaks, imoen4ever, all quest mods, all npc mods, and before made in heaven, SCS and tweaks anthology. My install time and order may have played a role in these bugs, but I wanted to pass on the info. The mod worked well up until this end point and was a nice addition to the dialog of the game.
  5. Hi Morpheus562 I wanted to provide some feedback on the eldritch scion. I have been playing with for a while now and I think it is a little too strong. Currently the -2 casting speed and caster level aren't enough of a price for the upside of single class xp, full sorc spell progression, d8 hit die, fighter apr and near fighter thaco. it's nearly a fighter/sorc multi without the multi leveling. the casting speed is easily over come. the -2 caster level is noticeable and a good balance. I would consider removing the -2 cast speed and instead require "a free hand" ie. limit to single weapon or 2 hand style, and also loose 1 spell cast per day like dragon disciple. The eldritch scion would still be more powerful than DD, but a little more balanced. maybe also consider pushing back the apr gain to 8th and 18th.
  6. From what I have tested everything worked fine using this method. I would note for other people over half the olvyn spells currently don't get installed due to olvyn spells 2.2.1 not working with current EEEX. So later these mods might not play nice. I also tried only installing the olvyn base spell modification with 5e casting and they install together without error and work fine. this is probably the better option too just get some buffs to spells without worrying about compatibility. Thanks again Subtledoctor for your help
  7. @subtledoctor thank you for your response. I will play around with it more and if I have to choose will probably just play without Olvyn spells then. I would rather have the convenience of the 5e spell casting.
  8. I tried removing the SPPR files from the ClassSpellTool-overwrite folder of olvyn spells and then installing, it installed ok. 5e installed without errors after. I haven't had time to see if it works ok in game. I did open the ClassSpellToll.tpa file of olvyn spells with nearinfinty. this is from the first part. I don't know what im looking at though.
  9. Im using olvynspells 2.2.1 and latest version of EEX. I also installed without EEX and had same error From what I could tell SPPR149 is in the ClassSpellTool_overwrite folder of olvyn spell mod along with sppr249,349,449,549,649,749. I assume it has something to do with divine spell? I tried opening the file with nearinfinity, but I don't really know what I'm looking for.
  10. Hello, when trying to install 5e casting after Olvyn Spells I get this error. ERROR: illegal 1-byte read from offset 156 of 154-byte file SPPR149.spl ERROR: [SPPR149.spl] -> [override/d5z113i.spl] Patching Failed (COPY) (Failure("SPPR149.spl: read out of bounds")) Stopping installation because of error. ERROR: [d5zclons.2da] -> [override/d5zclons.2da] Patching Failed (COPY) (Failure("SPPR149.spl: read out of bounds")) Stopping installation because of error. I can't figure it out. any help would be appreciated.
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