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Caedwyr

Retired Gibberlings
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About Caedwyr

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  1. Caedwyr

    P&P Celestials

    Version v7

    46,088 downloads

    Something that bothered me from the first time I played Baldur's Gate II was the weakness of many of the creatures. Among these were the elemental princes, the devas and planetars, and the various demons and devils. What I have done in this WeiDU mod is to modify the Devas and Planetars that are summoned by the player so they gain most of their Monster Manual abilities and stats. Learn more about the mod View the Readme Visit the Forum
  2. Caedwyr

    Geomantic Sorcerer Kit

    Version v7

    19,977 downloads

    The Geomantic Sorcerer Kit is strongly based on the Druidic Sorcerer Kit by Constant Gaw, and resurrected by hlidskialf and loosely based on the Geomancer presitige class from the AD&D 3rd Edition Masters of the Wild manual. The kit combines the sorcerer's spellcasting methods and spells with additional druidic spells and abilities and features its own unique tiered HLA progression and custom spells. Learn more about the mod View the Readme Visit the Forum Visit the Gallery
  3. Caedwyr

    Sample Aerie-Del ToB Banter...

    Aerie doesn't stammer nearly as much as most people seem to think. There are a few memorable dialogues with a stammer, but mostly it only shows up when she is under intense pressure and it largely disappears the further you go into the game. Its similar to Edwin's under-the-breath mutterings. He uses them enough to be iconic to his speech patterns, but not in every single dialogue.
  4. Caedwyr

    Geomantic Sorcerer Kit

    Thank you for all the bug reports. I'm afraid I won't be able to get to addressing them for at least a month, as I will be away from my modding computer during the time, doing field work.
  5. Caedwyr

    Several Major Problems . . .

    One other issue that may be causing mayhem. Before installing BG2:SoA did you make sure that there was no existing BG2:SoA directory containing an override folder? The uninstaller does not remove all of the pieces of an install, and old override folders with previously modified files in them can cause problems. (This is one of the common reasons for messed up installs).
  6. Caedwyr

    Will that be too cheesy...

    I think that if you are going to go for the stereotype, you may as well acknowledge and embrace it. Sure it may be campy, but if it ends up being campy and well done at least it is upfront about where it is coming from.
  7. Caedwyr

    Geomantic Sorcerer Kit

    Yeah, I tried a few spells out but its becoming more obvious that the effect is extremely flakey Given the issues, the next version will probably have something slightly different in that HLA slot. @the_bigg: Thats messed up. I guess its just another quirk of the engine. Could it have something to do with timing methods on the xp penalty effect? I'll see if I can poke around a little with the timing to see if I can get it to behave before giving Maze immunity to the kit.
  8. Caedwyr

    Sample Aerie-Del ToB Banter...

    Also, I think you are looking for the word fetish, not fetich.
  9. My Weidu Log: // Log of Currently Installed WeiDU Mods // The top of the file is the 'oldest' mod // ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version] ~EASYTUTUDEGREENIFIER.TP2~ #0 #0 // EasyTutu Degreenifier ~SETUP-TUTUFIX.TP2~ #0 #4 // Totemic Druid Spirit Summons are Balanced ~SETUP-EASYTUTUNPCKITS.TP2~ #0 #0 // Assign a kit to Ajantis? -> Ajantis: Cavalier ~SETUP-EASYTUTUNPCKITS.TP2~ #0 #13 // Assign a kit to Faldorn? -> Faldorn: Avenger ~SETUP-EASYTUTUNPCKITS.TP2~ #0 #21 // Assign a kit to Imoen? -> Imoen: Swashbuckler ~SETUP-EASYTUTUNPCKITS.TP2~ #0 #22 // Assign a kit to Kagain? -> Kagain: Barbarian ~SETUP-EASYTUTUNPCKITS.TP2~ #0 #29 // Assign a kit to Kivan? -> Kivan: Archer ~SETUP-EASYTUTUNPCKITS.TP2~ #0 #35 // Assign a kit to Safana? -> Safana: Assassin ~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ #0 #1 // Add new bardic store and thief items: v3 ~BG1UB/SETUP-BG1UB.TP2~ #0 #0 // Ice Island Level Two Restoration ~BG1UB/SETUP-BG1UB.TP2~ #0 #1 // The Mysterious Vial ~BG1UB/SETUP-BG1UB.TP2~ #0 #2 // Additional Elminster Encounter ~BG1UB/SETUP-BG1UB.TP2~ #0 #3 // Angelo Notices Shar-teel ~BG1UB/SETUP-BG1UB.TP2~ #0 #4 // Finishable Kagain Caravan Quest ~BG1UB/SETUP-BG1UB.TP2~ #0 #5 // Coran and the Wyverns ~BG1UB/SETUP-BG1UB.TP2~ #0 #6 // Kivan and Tazok ~BG1UB/SETUP-BG1UB.TP2~ #0 #7 // Branwen and Tranzig ~BG1UB/SETUP-BG1UB.TP2~ #0 #8 // Safana the Flirt ~BG1UB/SETUP-BG1UB.TP2~ #0 #9 // Appropriate Albert and Rufie Reward ~BG1UB/SETUP-BG1UB.TP2~ #0 #10 // Place Entar Silvershield in His Home ~BG1UB/SETUP-BG1UB.TP2~ #0 #11 // Scar and the Sashenstar's Daughter ~BG1UB/SETUP-BG1UB.TP2~ #0 #12 // Quoningar, the Cleric ~BG1UB/SETUP-BG1UB.TP2~ #0 #13 // Shilo Chen and the Ogre-Magi ~BG1UB/SETUP-BG1UB.TP2~ #0 #14 // Edie, the Merchant League Applicant ~BG1UB/SETUP-BG1UB.TP2~ #0 #15 // Flaming Fist Mercenary Reinforcements ~BG1UB/SETUP-BG1UB.TP2~ #0 #16 // Creature Corrections ~BG1UB/SETUP-BG1UB.TP2~ #0 #17 // Creature Restorations ~BG1UB/SETUP-BG1UB.TP2~ #0 #18 // Creature Name Restorations ~BG1UB/SETUP-BG1UB.TP2~ #0 #19 // Minor Dialogue Restorations ~BG1UB/SETUP-BG1UB.TP2~ #0 #20 // Audio Restorations ~BG1UB/SETUP-BG1UB.TP2~ #0 #21 // Store, Tavern and Inn Fixes and Restorations ~BG1UB/SETUP-BG1UB.TP2~ #0 #22 // Item Corrections and Restorations ~BG1UB/SETUP-BG1UB.TP2~ #0 #23 // Area Corrections and Restorations ~BG1UB/SETUP-BG1UB.TP2~ #0 #24 // Permanent Corpses ~BG1UB/SETUP-BG1UB.TP2~ #0 #25 // Elven Charm and Sleep Racial Resistance ~BG1UB/SETUP-BG1UB.TP2~ #0 #27 // Sarevok's Diary Corrections ~SETUP-SIRINESCALL.TP2~ #0 #0 // The Lure of the Sirine's Call ~BGQE/SETUP-BGQE.TP2~ #0 #0 // Baldur's Gate Mini-Quests and Encounters Mod: 3 ~BG1NPC.TP2~ #0 #0 // The BG1 NPC Project: Required Modifications: v16 ~BG1NPC.TP2~ #0 #1 // The BG1 NPC Project: Banters, Quests, and Interjections: v16 ~BG1NPC.TP2~ #0 #2 // The BG1 NPC Project: Give Edwin his BG2 portrait.: v16 ~BG1NPC.TP2~ #0 #4 // The BG1 NPC Project: Give Jaheira her BG2 portrait.: v16 ~BG1NPC.TP2~ #0 #5 // The BG1 NPC Project: Give Minsc his BG2 portrait.: v16 ~BG1NPC.TP2~ #0 #6 // The BG1 NPC Project: Give Viconia her BG2 portrait.: v16 ~BG1NPC.TP2~ #0 #8 // The BG1 NPC Project: Add Non-Joinable NPC portraits to quests and dialogues: v16 ~BG1NPC.TP2~ #0 #9 // The BG1 NPC Project: Ajantis Romance Core (teen content): v16 ~BG1NPC.TP2~ #0 #10 // The BG1 NPC Project: Branwen's Romance Core (teen content): v16 ~BG1NPC.TP2~ #0 #11 // The BG1 NPC Project: Coran's Romance Core (adult content): v16 ~BG1NPC.TP2~ #0 #12 // The BG1 NPC Project: Dynaheir's Romance Core (teen content): v16 ~BG1NPC.TP2~ #0 #13 // The BG1 NPC Project: Shar-Teel Relationship Core (adult content): v16 ~BG1NPC.TP2~ #0 #14 // The BG1 NPC Project: Xan's Romance Core (teen content): v16 ~BG1NPC.TP2~ #0 #15 // The BG1 NPC Project: Female Romance Challenges, Ajantis vs Xan vs Coran: v16 ~BG1NPC.TP2~ #0 #16 // The BG1 NPC Project: NPCs can be sent to wait in an inn: v16 ~BG1NPC.TP2~ #0 #18 // The BG1 NPC Project: Alora's Starting Location -> Alora Starts in Gullykin.: v16 ~BG1NPC.TP2~ #0 #19 // The BG1 NPC Project: Eldoth's Starting Location -> Eldoth Starts in the Cloakwood Forest.: v16 ~BG1NPC.TP2~ #0 #22 // The BG1 NPC Project: Quayle's Starting Location -> Quayle Starts at the Nashkel Carnival.: v16 ~BG1NPC.TP2~ #0 #24 // The BG1 NPC Project: Tiax's Starting Location -> Tiax Starts in Beregost.: v16 ~BG1NPC.TP2~ #0 #26 // The BG1 NPC Project: Make Shar-Teel Unkillable until In Party: v16 ~BG1NPC.TP2~ #0 #27 // The BG1 NPC Project: Bardic Reputation Adjustment: v16 ~BG1NPC.TP2~ #0 #29 // The BG1 NPC Project: Cloakwood areas availability in Chapter One -> Open four Cloakwood areas (everything but the Mines): v16 ~BG1NPC.TP2~ #0 #30 // The BG1 NPC Project: Sarevok's Diary Adjustments -> SixofSpades Extended Sarevok's Diary: v16 ~BG1NPC.TP2~ #0 #200 // The BG1 NPC Project: Player-Initiated Dialogues: v16 ~CORANBGFRIEND/CORANBGFRIEND.TP2~ #0 #0 // Coran's Extended BG Friendship Talks, v1, October 20, 2007: v2 ~XANBG1FRIEND/SETUP-XANBG1FRIEND.TP2~ #0 #0 // Xan's friendship path for BG1, v4 ~XANBG2VOICE/SETUP-XANBG2VOICE.TP2~ #0 #0 // Xan's BG2 voice for BG1, v2 ~BG1NPCMUSIC/BG1NPCMUSIC.TP2~ #0 #0 // The BG1 NPC Project Music Pack -> Install All Audio: v5 ~SETUP-FINCHNPCV3.TP2~ #0 #0 // Finch NPC for Tutu v3.0 ~GAVIN/GAVIN.TP2~ #0 #0 // Gavin NPC for Tutu and BGT, 14April2008: v3.1 ~GAVIN/GAVIN.TP2~ #0 #1 // Gavin: Romance (mature content): v3.1 ~GAVIN/GAVIN.TP2~ #0 #2 // Gavin: Flirts (adult content): v3.1 ~GAVIN/GAVIN.TP2~ #0 #4 // Gavin: Alternate Portraits -> Original portrait by berelinde (default): v3.1 ~GAVIN/GAVIN.TP2~ #0 #10 // Gavin: Player Initiated Dialogue: v3.1 ~1PP/1PP.TP2~ #0 #0 // 1PP: Everything but Potions ~1PP/1PP.TP2~ #0 #1 // New Potion Graphics ~1PP_FLAMINGSWORDS/1PP_FLAMINGSWORDS.TP2~ #0 #0 // One Pixel Productions: Flaming Swords v1 ~1PP_FS_SHORT/1PP_FS_SHORT.TP2~ #0 #0 // 1PP: Flame Short Swords core [beta] ~1PP_FS_SHORT/1PP_FS_SHORT.TP2~ #0 #1 // 1PP: Flame Short Swords core item patches [beta] ~1PP_FS_SHORT/1PP_FS_SHORT.TP2~ #0 #2 // 1PP: Flame Short Swords mod item patches [beta] ~QS_COLOUR/SETUP-QS_COLOUR.TP2~ #0 #0 // 1PP: Colourable Quarterstaves core [beta] ~QS_COLOUR/SETUP-QS_COLOUR.TP2~ #0 #1 // 1PP: Colourable Quarterstaves core item patches [beta] ~QS_COLOUR/SETUP-QS_COLOUR.TP2~ #0 #2 // 1PP: Colourable Quarterstaves mod patches [caution advised.] ~QS_COLOUR/SETUP-QS_COLOUR.TP2~ #0 #3 // 1PP: Extra goodie.. fix buckler items if d1.legacy is installed ~SETUP-ESERIES.TP2~ #0 #0 // eSeries v1.8 ~SETUP-GMINION.TP2~ #0 #0 // gMinion v1.8 ~SETUP-FAIRYDRAGON.TP2~ #0 #0 // Authentic mischiefous Fairy Dragon ~SETUP-REFINEMENTS.TP2~ #0 #10 // Revised High Level Abilities ~SETUP-REFINEMENTS.TP2~ #0 #30 // Shapeshifting fix -> Heal on shifting back to human (Default) ~SETUP-REFINEMENTS.TP2~ #0 #73 // Revised Armors & Shields. -> Update the descriptions. ~IIPROJECTILER/SETUP-IIPROJECTILER.TP2~ #0 #2001 // Projectile Retrieval Mod -> Easy TUTU ~SETUP-SCS.TP2~ #0 #10 // Correct various errors on race, class etc ~SETUP-SCS.TP2~ #0 #20 // Make elemental arrows more like their BG2 counterparts ~SETUP-SCS.TP2~ #0 #40 // Replace many magic weapons with fine ones -> Fine weapons are affected by the iron crisis ~SETUP-SCS.TP2~ #0 #50 // Re-introduce potions of extra-healing ~SETUP-SCS.TP2~ #0 #60 // Faster Bears ~SETUP-SCS.TP2~ #0 #100 // Allow Yeslick to use axes ~SETUP-SCS.TP2~ #0 #120 // Smarter general AI ~SETUP-SCS.TP2~ #0 #130 // Better calls for help ~SETUP-SCS.TP2~ #0 #140 // Potions for NPCs ~SETUP-SCS.TP2~ #0 #150 // Improved deployment for parties of assassins ~SETUP-SCS.TP2~ #0 #160 // Smarter mages ~SETUP-SCS.TP2~ #0 #170 // Mages pre-cast defensive spells ~SETUP-SCS.TP2~ #0 #180 // Smarter priests ~SETUP-SCS.TP2~ #0 #190 // Priests pre-cast defensive spells ~SETUP-SCS.TP2~ #0 #200 // Smarter deployment ~SETUP-SCS.TP2~ #0 #210 // Harder giant and phase spiders ~SETUP-SCS.TP2~ #0 #220 // Dark Side-based kobold upgrade ~SETUP-SCS.TP2~ #0 #230 // Smarter sirines and dryads ~SETUP-SCS.TP2~ #0 #240 // Slightly harder carrion crawlers ~SETUP-SCS.TP2~ #0 #250 // Smarter basilisks ~SETUP-SCS.TP2~ #0 #260 // Improved doppelgangers ~SETUP-SCS.TP2~ #0 #270 // Tougher Black Talons and Iron Throne guards ~SETUP-SCS.TP2~ #0 #280 // Relocated bounty hunters ~SETUP-SCS.TP2~ #0 #290 // Improved Ulcaster ~SETUP-SCS.TP2~ #0 #300 // Improved Balduran's Isle ~SETUP-SCS.TP2~ #0 #310 // Improved Durlag's Tower ~SETUP-SCS.TP2~ #0 #320 // Improved Demon Cultists ~SETUP-SCS.TP2~ #0 #330 // Improved miscellaneous encounters ~SETUP-SCS.TP2~ #0 #340 // Tougher chapter-two end battle ~SETUP-SCS.TP2~ #0 #350 // Tougher chapter-three end battle ~SETUP-SCS.TP2~ #0 #360 // Tougher chapter-four end battle ~SETUP-SCS.TP2~ #0 #370 // Tougher chapter-five end battle ~SETUP-SCS.TP2~ #0 #380 // Tougher chapter-six end battle ~SETUP-SCS.TP2~ #0 #390 // Improved final battle ~SETUP-SCS.TP2~ #0 #420 // Stackable ankheg shells and winterwolf pelts ~SETUP-SCS.TP2~ #0 #430 // Move Boo out of quick access and into Minsc's pack ~SETUP-SCS.TP2~ #0 #440 // Ease-of-use player AI ~RR/SETUP-RR.TP2~ #0 #0 // Proper dual-wielding implementation for Thieves and Bards: v3.9 ~RR/SETUP-RR.TP2~ #0 #1 // Thief kit revisions: v3.9 ~RR/SETUP-RR.TP2~ #0 #2 // Bard kit revisions: v3.9 ~RR/SETUP-RR.TP2~ #0 #5 // Additional equipment for Thieves and Bards: v3.9 ~RR/SETUP-RR.TP2~ #0 #6 // Revised Thievery -> Use PnP thievery potions and prevent their effects from stacking: v3.9 ~SETUP-D0TWEAK.TP2~ #0 #0 // Enhanced Goodberries ~SETUP-D0TWEAK.TP2~ #0 #11 // Visual Ioun Stones ~SETUP-D0TWEAK.TP2~ #0 #17 // Sensible Lore Table ~SETUP-D0TWEAK.TP2~ #0 #18 // Improved Backstabbing ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #40 // Change Viconia's Skin Color to Dark Blue ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #60 // Weapon Animation Tweaks ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #100 // Commoners Use Drab Colors ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #110 // Icon Improvements ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #130 // Force All Dialogue to Pause Game ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1010 // More Interjections ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1060 // Breakable Iron Nonmagical Shields, Helms, and Armor ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1070 // Improved Multi-Player Kick-out Dialogues ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1080 // Add Bags of Holding ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1090 // Exotic Item Pack ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1100 // Reveal City Maps When Entering Area ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1110 // Add Map Notes ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1120 // Stores Sell Higher Stacks of Items ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1140 // Gems and Potions Require Identification ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2020 // Two-Handed Bastard Swords ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2030 // Two-Handed Katanas ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2040 // Universal Clubs ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2050 // Description Updates for Universal Clubs Component ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2060 // Weapon Styles for All ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2090 // Change Experience Point Cap -> Remove Experience Cap ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2140 // Expanded Dual-Class Options ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2150 // Wear Multiple Protection Items -> P&P Restrictions ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2160 // Alter Weapon Proficiency System -> Rebalanced Weapon Proficiencies ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2170 // Cast Spells from Scrolls (and Other Items) at Character Level ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2192 // Limit Ability of Storekeepers to Identify Items -> Hybrid of Both Methods ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2210 // True Grandmastery (Baldurdash) ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2250 // Un-Nerfed Sorcerer Spell Progression Table ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2261 // Alter Mage Spell Progression Table -> PnP Table ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2271 // Alter Bard Spell Progression Table -> PnP Table ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2281 // Alter Cleric Spell Progression Table -> PnP Table ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2294 // Alter Druid Spell and Level Progression Tables -> Use Cleric Level Progression Changes With PnP Druid/Cleric Spell Table ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2312 // Add Save Penalties for Spells Cast by High-Level Casters (BETA) -> Arcane & Divine Magic ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2320 // Trap Cap Removal (Ardanis/GeN1e) ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2330 // Remove Delay for Magical Traps (Ardanis/GeN1e) ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3000 // Higher HP on Level Up -> Maximum ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3010 // Maximum HP for NPCs (the bigg) -> For All Creatures in Game ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3031 // Easy Spell Learning -> 100% Learn Spells and No Maximum Cap ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3040 // Make Bags of Holding Bottomless ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3060 // Remove "You Must Gather Your Party..." Sound (Weimer) ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3080 // Unlimited Ammo Stacking ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3090 // Unlimited Gem and Jewelry Stacking ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3100 // Unlimited Potion Stacking ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3110 // Unlimited Scroll Stacking ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3125 // Neutral Characters Make Happy Comments at Mid-Range Reputation ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3200 // Sellable Items (Icelus) ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4000 // Adjust Evil joinable NPC reaction rolls ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4020 // ToB-Style NPCs ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4031 // Consistent Stats: Edwin -> Use BG2 Values ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4041 // Consistent Stats: Jaheira -> Use BG2 Values ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4050 // Change Jaheira to Neutral Good ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4061 // Consistent Stats: Minsc -> Use BG2 Values ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4071 // Consistent Stats: Viconia -> Use BG2 Values ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4090 // Make Montaron an Assassin (Andyr) ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4110 // Give Kagain A Legal Constitution Score of 19 ~SETUP-EASYTUTUSPAWNRANDOMIZER.TP2~ #0 #5 // EasyTutu Spawn Randomizer -> Base Spawn Chance: 80% ~SETUP-EASYTUTUSPAWNRANDOMIZER.TP2~ #0 #14 // Respawn Interval Selection -> Respawn Interval: 7 game days ~DRUIDSOR/SETUP-DRUIDSOR.TP2~ #0 #0 // Geomantic Sorcerer Kit: v3 ~DRUIDSOR/SETUP-DRUIDSOR.TP2~ #0 #1 // Portraits for Druidic Shapeshifting DO NOT INSTALL THIS IF YOU ARE GOING TO GIVE THE KIT TO A NPC: v3 ~DRUIDSOR/SETUP-DRUIDSOR.TP2~ #0 #2 // Portraits for Druidic Shapeshifting DO NOT INSTALL THIS IF YOU ARE GOING TO GIVE THE KIT TO A NPC -> Male PCs: v3 ~DRUIDSOR/SETUP-DRUIDSOR.TP2~ #0 #5 // Male Humanoid Form Portrait (Refer to the Readme's Portrait section to view the portraits) -> mCast5 (Blond Hooded Caster): v3 ~DRUIDSOR/SETUP-DRUIDSOR.TP2~ #0 #20 // Bear Form Portrait (Refer to the Readme's Portrait section to view the portraits) -> oBear1 (Dark Brown looking over shoulder) - By Amaurea: v3 ~DRUIDSOR/SETUP-DRUIDSOR.TP2~ #0 #25 // Cat Form Portrait (Refer to the Readme's Portrait section to view the portraits) -> oCat3 (Grey) - By Amaurea: v3 ~DRUIDSOR/SETUP-DRUIDSOR.TP2~ #0 #28 // Dog Form Portrait (Refer to the Readme's Portrait section to view the portraits) -> oDog3 (Border Collie) - By Amaurea, picture of Skye by Caedwyr: v3 ~DRUIDSOR/SETUP-DRUIDSOR.TP2~ #0 #29 // Leopard Form Portrait (Refer to the Readme's Portrait section to view the portraits) -> oLeop1 (Leopard) - By Amaurea: v3 ~DRUIDSOR/SETUP-DRUIDSOR.TP2~ #0 #33 // Male Moose Form Portrait (Refer to the Readme's Portrait section to view the portraits) -> omMoo2 (Moose with head in profile) - By Amaurea: v3 ~DRUIDSOR/SETUP-DRUIDSOR.TP2~ #0 #40 // Panther Form Portrait (Refer to the Readme's Portrait section to view the portraits) -> oPan3 (Panther with mouth partially open) - By Amaurea: v3 ~DRUIDSOR/SETUP-DRUIDSOR.TP2~ #0 #41 // Rat Form Portrait (Refer to the Readme's Portrait section to view the portraits) -> oRat1 (Beige Rat) - By Amaurea: v3 ~DRUIDSOR/SETUP-DRUIDSOR.TP2~ #0 #45 // Snake Form Portrait (Refer to the Readme's Portrait section to view the portraits) -> oSnak2 (Cobra smelling its surroundings) - By Amaurea: v3 ~DRUIDSOR/SETUP-DRUIDSOR.TP2~ #0 #47 // Wolf Form Portrait (Refer to the Readme's Portrait section to view the portraits) -> oWolf1 (White wolf) - By Amaurea: v3 ~SETUP-XPMOD.TP2~ #0 #9 // Locks, Traps and Spells XP Reduction -> Reduce to 10% ~SETUP-XPMOD.TP2~ #0 #10 // No XP for learning spells ~WIDESCREEN/WIDESCREEN.TP2~ #0 #0 // Widescreen Mod: Widescreen Mod v1
  10. As mentioned in http://forums.gibberlings3.net/index.php?showtopic=14317, installing the Restored Minor Dialogues component in BG1UB prior to installing BG1NPC may be causing fairly intense lag and slowdown in Beregost and other crowded areas (I've only seen this happening in Beregost so far).
  11. Caedwyr

    SCS Slowsdown game?

    Ah yeah, possibly that one. I don't have Stone of Avaskar, but I do have Restored Minor Dialogues from UB followed by the BG1NPC project.
  12. Caedwyr

    SCS Slowsdown game?

    I've run into some fairly intense lag in Beregost, so I was wondering what you'd found to be the cause mentioned in the second post?
  13. Caedwyr

    ToB quest(s)

    Have it run for any of the tieflings in the party. It'd be a good excuse to install the mod even if you don't take Amber along. The Planar Prison still happens even if you don't take Haer'Dalis, the same should be true for mod NPCs.
  14. Caedwyr

    Geomantic Sorcerer Kit

    Thanks for the translation files. I'll include them with the next version. With respect to the CA#AGEO.itm and its flakiness in applying the kit, I've run into that as well. Attempting to apply the kit to a NG sorcerer with the correct pre-reqs did nothing. So I CLUA'd in a new one and tried again and it worked. I'll see if I can figure out why it's being flaky, but the next release should have a method for adding the kit in TuTu, so the need for it will be lessened. The Summon Shambler issue is one that I haven't been able to reproduce with the same mod set up as you've reported (vanilla game + geomantic sorcerer kit, and vanilla game + BG2Fixpack v6 + geomantic sorcerer kit). I'm not really sure to go to from here on finding the cause. Do you have any issue with the Rogue Rebalancing's summon shambler item ability on one of the new bucklers in that mod? The summon shambler ability is copied from there with new filenames, but something may have been garbled in the transition that I missed in my testing. I'll investigate the Energy Shockwave graphical glitch issue when I can get to it. Thankfully it doesn't seem to be a crash causing bug. I'll note that I didn't run into this when testing so it could be specific to your install/video card set up.
  15. Caedwyr

    Adding animations

    Which works just fine for the summons and such that do not leave corpses. For other monsters, you are left with hacks to get around the limit. It'd be great if someone produced a complete standardized method of getting around the limit, but so far all attempts have been left incomplete.
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