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About Isewein

  • Birthday 07/14/1994

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  1. The Imoen Romance mod offers the possibility of becoming "co-goddesses " of sorts at least. It makes the whole Ascension business seem that much less dreary and lonely. I would find it hard to see Imoen taking up the role without Charname urging her on, though.
  2. Could someone clarify how this mod interacts with aTweaks PNP Elementals for me with respect to mage elemental summoning? I understand SR still disables the potential to turn hostile for Greater Elemental Summoning only, but not lesser, yet leaves the locked in mental combat interval intact. aTweaks however offers only to either turn mental combat off or leave it unchanged altogether. If both are installed, will the more recent one simply take precedence without any incompatibility?
  3. Sadly no. He really is an utter cad.
  4. Be careful with those flaming arrows.
  5. Just wanted to say that this looks to be an incredibly exciting project Bon courage ! You might want to get in touch with Domi who a long time ago (in a galaxy not so far away) was working on a concept for an IWD2 overhaul ("Chimeras", I believe).
  6. Second that ! Thrice huzzah !
  7. I think it would be the most efficient solution to detect SoD upon installation and then simply move the respective talks of impending doom slightly further down the line (into SoD). Not perfect, but in lieu of someone willing and able to replicate Domi's characterisation probably as good as we get.
  8. To everyone their own, but I think any Dynaheir mod for BG2 would be conceptually incompatible with the tragic arc of the Dynaheir Romance. Also, there's already too few "acknowledged" NPC deaths in the Trilogy, due to the whole exaggerated resurrection business, so I kind of appreciate Dynaheir, Khalid and Yoshimo adding this touch of loss to the second game.
  9. I really like the idea of more populated areas! Count me interested. Athkatla especially always felt a bit too sparsely populated. I would suggest implementing Night/Day differences. It might be as simply as tinkering with the Extracount variable used in many areas for keeping track of no-name NPCs.
  10. It's pretty amazing that after 15 years, this mod is still in the works. If it ever gets released, you might get a Guinness entry for it. Respect for sticking it out over all those highs and lows.
  11. Iylos shouldn't necessarily offer any incompatibilities, but if you recoded some of the Balthazar stuff you might want to double-check.
  12. I personally take it to mean that we finally get all our conspiracy fantasies surrounding The Hidden, the Illithid Lair and Tazok's sewer key come true.
  13. Isewein

    Team BG

    Anyone have an idea what happened to Team BG (baldursgatemods.com). It's been down for about a week. I know that forum has been dying a slow death for a while now, but there were still some mods only hosted there. @CoM_Solaufein maybe?
  14. I really wish EET would offer the option to delay the transition into SoD. I appreciated that in BGT. It's so jarring to have the epilogue sequence and then be thrown right into Korlasz' dungeon. And it would allow us to do TotSC after defeating Sarevok, for example. I know there is this Tamoko mod, but it would work so much better and safer as a native EET feature.
  15. Aaaand now it's gone. Yikes. Hope Team BG isn't down for good.
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