Looking at the video, I believe Stworca is using "Fiends cast as normal wizards" option, which isn't recommended as many of their abilities such as Fire Storm, Symbol Stun and Blade Barrier have a long casting time and are easy to interrupt, considering most fiends lack defensive buffs.
Btw. DavidW, I've found a more reliable way to simulate innate casting than SpellNoDec + casting speed bonus, as even spells with an alleged casting time of zero can sometimes be disrupted by damage (or silence, miscast magic effect etc.).
Have the creature ForceSpell() an innate (casting time 1) which does nothing but display the casting graphic/animation, then in the same block ReallyForceSpell() the actual spells - the ReallyForceSpell() action is normally carried out under timestop or disabling effects, but will not be if the creature first has to force cast another spell in the same scripting block - although ForceSpell() does seem to be possible for unconcious creatures, STATE_SLEEPING would need to be checked for.
Theoretically, Mel's stoneskin (once you're aware of this) is easier to remove than regular stoneskin, as it can be dispelled by Secret Word rather than Breach (expending a 4th level rather than 5th level slot), I'd support changing it to a combat protection.