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Romantic Encounters (BG) v11


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About This File

The Baldur's Gate version of the popular Romantic Encounters mod, adding several encounters and quests all over the game. BG1RE aims at populating the game with romantic encounters, intense dialogues, unexpected private dinners, romantic traces of long lost times, and real quests that all deal with true love, fulfilled or unfulfilled.

The mod is compatible with BG w/TotSC, Tutu, BGT, BGEE, and also directly with EET.


What's New in Version v10   See changelog

Released

-Added reply options to Duke Eltan to be able to tell him of progress with regard to saving the other dukes (from Lauriel) (Duke Eltan's Spare Minute)
-Ioun Stone from Thalantyr should not be tagged as critical item (Dinner with Thalantyr).
-Quest should not close before all letters are delivered (dirty fix by checking whether letters are still in inventory if variable indicates quest end - should not set before but it somehow did for one player); Skie and Garrick will react to their letters if placed in their inventory.) (Messenger 2)
-Tagged book case as a critical item so it will remain with group (Camryn and Tamah).
-Script checks for Player1 in the area so encounters will not happen one after the other if group is scattered between floors (Interruptions).
-Added checks whether Melicamp is in the area (Dinner with Thalantyr).
-Added fail save hack for spawned quest cres in Candlekeep main area (prologue) in case players load the automated prologue save (Messenger 2, A Childhood Friend).
-Added closing variable for quest for crossmod (The Honest Lies of Two Riversides).
-Removed reference to nonexistent scriptname (Necromancer's Trouble).
-Corrected reference to letters (Camryn and Tamah).
-Missed lines from tp2 traified.
-Fixed EraseJournalEntry references.
-Typo correction.


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