Immortality Posted August 6, 2007 Share Posted August 6, 2007 Another bug reported by memnoch: "If you transform someone into stone and then cast Maze, ir will reappear when in truth it couldnt have moved from where it was. Therefore, no matter the intelligence, he couldnt have escaped from there. It should have the same effect as Imprisonment." Link to comment
BigRob Posted August 8, 2007 Share Posted August 8, 2007 But then again, Maze can't be cast on inanimate objects and someone who's petrified is, for all intents and purposes, dead. Link to comment
devSin Posted August 8, 2007 Share Posted August 8, 2007 This is another one where I wanted to say that it can't be changed, but it's a place where I know somebody else will come in with some dirty hack to work around the behavior. In the meantime, however, maze behavior is hardcoded, and we can't change how it runs or who you can cast it on. Link to comment
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