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Icewind Dale Tweak Pack v8 Released


CamDawg

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Well, I don't have enough time to make a Weidu version, but I might find time to split the existing mod for now as you suggest. Especially since in the current version there is a bug I that might cause crashes in the 4th level of Dragon's Eye. Fixing a bug with a CRE in there, apparently causes a crash. Very odd, but I am going to remove that fix.

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The Luremaster's Tarnished Ring requires a target when used--which is silly, as its sole effect is targeted at the caster.

 

  // wrong ability target
 COPY_EXISTING ~ringlur.itm~ ~override~
READ_LONG   0x64 "abil_off"
READ_SHORT  0x68 "abil_num"
READ_LONG   0x6a "fx_off"
FOR (index = 0; index < abil_num; index = index + 1) BEGIN // looks through headers
  READ_BYTE ("%abil_off%" +		("%index%" * 0x38)) "abil_type"
  PATCH_IF ("%abil_type%" = 3) BEGIN // magical
	WRITE_BYTE  ("%abil_off%" + 0x0c + ("%index%" * 0x38)) 5 // target: caster
  END
END
BUT_ONLY_IF_IT_CHANGES

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