Strontium Dog Posted October 25, 2008 Share Posted October 25, 2008 I'm considering installing almost all scs2 components but installing tactics' improved irenicus. Other than the scs2-modder(!), can anyone give me their personal opinion on how scs2-irenicus matches up to the Tactics mod's Improved Irenicus, in terms of AI and difficulty? I gather that there is no separate scs2-improved irenicus(just 1 for an improved bodhi), so, presumably, it would, like in the original game, just involve Irenicus and 4 balor(or pit-fiend?) allies of his. Obviously, by scs2-irenicus, I mean that all other relevant components would be installed as well, such as improved fiends, smarter mages etc. My only concern is that Irenicus might not be a match for the party, even with those other components installed. Link to comment
coaster Posted October 25, 2008 Share Posted October 25, 2008 Originally I thought SCSII Irenicus was as tough, but recent replays of both have led me to conclude Tactics is harder. Unfortunately Tactics Irenicus cheats a bit too much for my liking. SCSII Irenicus is quite a bit harder than the original though - his demonic allies are a lot more powerful (if you have the Improved Fiends+staying power installed) and Irenicus himself is a bit more threatening with better AI. Personally I'd quite like DavidW to do some sort of "Tactics remix" of Irenicus as he did with Bodhi - take some of the elements of the Tactics fight (eg. replacing his allies with the five unique enemies) but without the hideous end-game where Jonny appears to have an infinite sized spellbook. Link to comment
Leomar Posted October 25, 2008 Share Posted October 25, 2008 I have no personel opinion of Irenicus, because I've not tested the differences, but I can list something about that from the SCSII read me. At first something from the compatibility section with Tactics: The Improved Irenicus component overwrites the improvements to Irenicus made by thathe "Smarter Arcane Spellcasters" component of SCS II. If you want Tactics Irenicus, install t component (before SCS II) - the rest of "Smarter Arcane Spellcasters" will still work. And here something from the Smarter Mages component: Since Irenicus is a mage, this component upgrades him too. He gains no new spells, but he should use his existing spells more effectively, and this makes him a lot more dangerous (particularly in his final incarnation). [Edit] Ohh. I've seen in an other thread that you have study the SCSII read me, so I can give you no news. Greetings Leomar Link to comment
Strontium Dog Posted October 26, 2008 Author Share Posted October 26, 2008 Originally I thought SCSII Irenicus was as tough, but recent replays of both have led me to conclude Tactics is harder. Unfortunately Tactics Irenicus cheats a bit too much for my liking. SCSII Irenicus is quite a bit harder than the original though - his demonic allies are a lot more powerful (if you have the Improved Fiends+staying power installed) and Irenicus himself is a bit more threatening with better AI. Personally I'd quite like DavidW to do some sort of "Tactics remix" of Irenicus as he did with Bodhi - take some of the elements of the Tactics fight (eg. replacing his allies with the five unique enemies) but without the hideous end-game where Jonny appears to have an infinite sized spellbook. I agree, I'd also like to see a Tactics remix for SCS2_Irenicus. I don't much like the Tactics' cheats either, although Improved Irenicus is truly frightening, but, even after not playing BG2 for years, I should still be able to walk all over 4 balors and an only slightly improved Irenicus. I'll use the SCS-quasi-Tactics version of Bodhi and the Tactics version of Irenicus, instead. Link to comment
Leomar Posted October 27, 2008 Share Posted October 27, 2008 If you have ideas or recomendations for SCSII, so post it in David's forum. I don't know if David see your opinion here in this topic. Greetings Leomar Link to comment
the bigg Posted October 27, 2008 Share Posted October 27, 2008 I guess that Arcane Spellcasters from SCSII tweaks Irenicus at the TOL but not the final Hell confrontation. However, I'd seriously jump in joy if DW made a SCSII remix of Tactics' final confrontation, while forgetting stages II and III (Irenicus the Slayer, Irenicus the Shattered) and made only stage I (the aspects of the five sins). Link to comment
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