lac Posted October 26, 2008 Share Posted October 26, 2008 The graphic for the boomerang dagger +2 is the same as for the dagger of venom, and doesn't look much like a boomerang, or with the drawing that goes with the description. The graphics used for the Pixie Prick which is the same as for Neb's Nasty Cutter, look rather more boomerang-ish. (Actually it looks like nothing on earth, but at least if it was a returning dagger it would have a reason for its weird shape.) I don't think there is any BG1 dagger that uses that graphic, so there would no confusion with an existing item if the boomerang dagger was changed to use that graphic. Indeed it would alleviate an existing problem -- Dagger wielding characters could quite reasonably want to use the dagger of poison when up close to an opponent, and the boomerang dagger as a ranged weapon. Clicking on the wrong dagger in the middle of a fight is annoying. Link to comment
grogerson Posted October 28, 2008 Share Posted October 28, 2008 That should not be too difficult. I always thought that was what the Icon Improvements tweak was meant to do... I'll see about getting it into the next BG1 Tweaks. It's certainly a far sight easier than figuring how to send the BioWare NPC's to an inn when kicked out (a new tweak I'm trying to work out). Link to comment
Icendoan Posted October 28, 2008 Share Posted October 28, 2008 You modify their Pdialogs. Try to get an equivalent of EscapeAreaMove() going, Jastey could probably help with that. Icen Link to comment
lac Posted October 28, 2008 Author Share Posted October 28, 2008 My dual-dagger wielding hobbit fighter thanks you very, very, much. Laura Link to comment
grogerson Posted October 29, 2008 Share Posted October 29, 2008 @ lac - You're welcome. Edit: Upon further investigation... My bad. This is *not* for BG1 Tweaks, but the BG2 Tweak Pack. The Boomerang Dagger (dagg13.itm) is from BG2. BG1 Tweaks is specifically for BG and BG/TotSC. @ Icendoan - Actually it's the J dialogs. Check Jastey's tutorial, which I added to yesterday. I'll definitely PM her, since I don't want to mess up the Ajantis mod for BG1... Link to comment
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