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spells.2da


CamDawg

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Idobek figured this out, all I did was test his theory. :)

 

spells.2da, in BG2 at least, controls which spells the engine grants to clerics on level up. The engine will grant spells of SPPR[1-9][**] where ** is the number from the appropriate column in spells.2da. As a test, with all values set to 1, I created a cleric. Priest spell books contained only SPPR101, SPPR201, SPPR301, etc.

 

It was hoped that this could be used to also control sorcerer and mage spell picks, but no dice. Changing this setting had no apparent effect.

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