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[Repaired] BG2 Portraits Problem


Guest Sareth

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Guest Sareth

Couple weeks ago I installed the whole BG trilogy (BG1 + expansion and BG2 + expansion) with Baldur's Gate Trilogy mod and a bunch of other mods. Everything seemed to work fine, except the give BG2 portrait components from BG1 NPC Project, Imoen still had her BG1 portait. So I tried to reinstall those components, but something went wrong along the way and many other mods gave errors.

 

I figured that I did something wrong when I edited the .tp2 file (I used the revised code that fixes the bug with Jaheira component from here), so I uninstalled everything and started from scratch. This time I didn't edit the .tp2 file and I installed BG1 Unfinished Business before NPC Project, the opposite order than first time.

 

This time Imoen had her BG2 portrait, so I thought I got it this time... until I reached Jaheira who still had her BG1 portrait. I kinda got angry and again uninstalled everything :p

 

If anyone knows or has even a good guess what's bugging with the BG2 portrait components I would appreciate it very much :down:

 

I can't give the weidu log since I don't have the games installed anymore, but I can give the list of mods I use in the order I install them:

 

1. Ascension

2. BG2 Fixpack

3. Baldur's Gate Trilogy

4. Turnabout

5. BG1 Unfinished Business

6. BG1 NPC Project

7. Banter Packs

8. IEP Extended Banters

9. NPC Flirt Packs

10. BG Trilogy Tweak Pack

11. BG2 Tweak Pack

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If anyone knows or has even a good guess what's bugging with the BG2 portrait components I would appreciate it very much :p
My guess is that you didn't start a new game, hence the NPCs may have still had their old portraits. Kind of hard to tell more without a WeiDU.log.
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Guest Sareth

I did start a new game and installed the games and mods from scratch.

 

I know the weidu log would help a lot, the idea of installing everything again just doesn't sound like fun, it takes forever. The whole problem is strange since the only mod components I use that affect party members directly are the consistent stats from BG2 tweaks and the component that changes Jaheira to neutral good.

 

Eh, I guess I just have to install them and post the log.

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Guest Sebastos

Hi,

 

I have the same problem with my BG Tutu setup. When I start a new game Imoen has her BG2 portrait, but as soon as I leave Candlekeep it reverts back to the BG1 version.

 

My WeiDU.log:

// Log of Currently Installed WeiDU Mods

// The top of the file is the 'oldest' mod

// ~TP2_File~ #language_number #component_number // [subcomponent Name -> ] Component Name [ : Version]

~BG1UB/SETUP-BG1UB.TP2~ #0 #0 // Ice Island Level Two Restoration: 11

~BG1UB/SETUP-BG1UB.TP2~ #0 #1 // The Mysterious Vial: 11

~BG1UB/SETUP-BG1UB.TP2~ #0 #2 // Additional Elminster Encounter: 11

~BG1UB/SETUP-BG1UB.TP2~ #0 #3 // Angelo Notices Shar-teel: 11

~BG1UB/SETUP-BG1UB.TP2~ #0 #4 // Finishable Kagain Caravan Quest: 11

~BG1UB/SETUP-BG1UB.TP2~ #0 #5 // Coran and the Wyverns: 11

~BG1UB/SETUP-BG1UB.TP2~ #0 #6 // Kivan and Tazok: 11

~BG1UB/SETUP-BG1UB.TP2~ #0 #7 // Branwen and Tranzig: 11

~BG1UB/SETUP-BG1UB.TP2~ #0 #8 // Safana the Flirt: 11

~BG1UB/SETUP-BG1UB.TP2~ #0 #9 // Appropriate Albert and Rufie Reward: 11

~BG1UB/SETUP-BG1UB.TP2~ #0 #10 // Place Entar Silvershield in His Home: 11

~BG1UB/SETUP-BG1UB.TP2~ #0 #11 // Scar and the Sashenstar's Daughter: 11

~BG1UB/SETUP-BG1UB.TP2~ #0 #12 // Quoningar, the Cleric: 11

~BG1UB/SETUP-BG1UB.TP2~ #0 #13 // Shilo Chen and the Ogre-Magi: 11

~BG1UB/SETUP-BG1UB.TP2~ #0 #14 // Edie, the Merchant League Applicant: 11

~BG1UB/SETUP-BG1UB.TP2~ #0 #15 // Flaming Fist Mercenary Reinforcements: 11

~BG1UB/SETUP-BG1UB.TP2~ #0 #16 // Creature Corrections: 11

~BG1UB/SETUP-BG1UB.TP2~ #0 #17 // Creature Restorations: 11

~BG1UB/SETUP-BG1UB.TP2~ #0 #18 // Creature Name Restorations: 11

~BG1UB/SETUP-BG1UB.TP2~ #0 #19 // Minor Dialogue Restorations: 11

~BG1UB/SETUP-BG1UB.TP2~ #0 #20 // Audio Restorations: 11

~BG1UB/SETUP-BG1UB.TP2~ #0 #21 // Store, Tavern and Inn Fixes and Restorations: 11

~BG1UB/SETUP-BG1UB.TP2~ #0 #22 // Item Corrections and Restorations: 11

~BG1UB/SETUP-BG1UB.TP2~ #0 #23 // Area Corrections and Restorations: 11

~BG1UB/SETUP-BG1UB.TP2~ #0 #25 // Elven Charm and Sleep Racial Resistance: 11

~BG1UB/SETUP-BG1UB.TP2~ #0 #26 // The Original Saga Music Playlist Corrections: 11

~BG1UB/SETUP-BG1UB.TP2~ #0 #27 // Sarevok's Diary Corrections: 11

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #40 // Change Viconia's Skin Color to Dark Blue: v8

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #50 // Avatar Morphing Script: v8

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #60 // Weapon Animation Tweaks: v8

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #70 // Icewind Dale Casting Graphics (Andyr): v8

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #100 // Commoners Use Drab Colors: v8

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #110 // Icon Improvements: v8

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #120 // Change Avatar When Wearing Robes or Armor (Galactygon): v8

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #130 // Force All Dialogue to Pause Game: v8

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1010 // More Interjections: v8

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1035 // Make Cloakwood Areas Available Before Completing the Bandit Camp -> First Area Only: v8

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1060 // Breakable Iron Nonmagical Shields, Helms, and Armor: v8

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1070 // Improved Multi-Player Kick-out Dialogues: v8

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1080 // Add Bags of Holding: v8

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1090 // Exotic Item Pack: v8

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1100 // Reveal City Maps When Entering Area: v8

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1110 // Add Map Notes: v8

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1120 // Stores Sell Higher Stacks of Items: v8

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1150 // Shapeshifter Rebalancing: v8

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2040 // Universal Clubs: v8

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2060 // Weapon Styles for All: v8

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2090 // Change Experience Point Cap -> Remove Experience Cap: v8

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2100 // Allow Thieving and Stealth in Heavy Armor: v8

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2120 // Allow Arcane Spellcasting in Heavy Armor: v8

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2140 // Expanded Dual-Class Options: v8

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2151 // Wear Multiple Protection Items -> No Restrictions: v8

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2170 // Cast Spells from Scrolls (and Other Items) at Character Level: v8

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2191 // Limit Ability of Storekeepers to Identify Items -> Identification Ability is Based on Storekeeper's Lore: v8

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2200 // Multi-Class Grandmastery (Weimer): v8

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2210 // True Grandmastery (Baldurdash): v8

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2240 // Un-Nerfed THAC0 Table: v8

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2250 // Un-Nerfed Sorcerer Spell Progression Table: v8

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2260 // Alter Mage Spell Progression Table -> Un-Nerfed Table (Blucher): v8

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2270 // Alter Bard Spell Progression Table -> Un-Nerfed Table (Blucher): v8

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2280 // Alter Cleric Spell Progression Table -> Un-Nerfed Table (Blucher): v8

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2291 // Alter Druid Spell and Level Progression Tables -> No Level Progression Changes, PnP Druid/Cleric Spell Table Only: v8

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2320 // Trap Cap Removal (Ardanis/GeN1e): v8

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2330 // Remove Delay for Magical Traps (Ardanis/GeN1e): v8

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3000 // Higher HP on Level Up -> Maximum: v8

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3012 // Maximum HP for NPCs (the bigg) -> For Party-Joinable NPCs Only: v8

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3031 // Easy Spell Learning -> 100% Learn Spells and No Maximum Cap: v8

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3040 // Make Bags of Holding Bottomless: v8

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3060 // Remove "You Must Gather Your Party..." Sound (Weimer): v8

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3070 // Change Effect of Reputation on Store Prices -> Low Reputation Store Discount (Sabre): v8

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3080 // Unlimited Ammo Stacking: v8

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3090 // Unlimited Gem and Jewelry Stacking: v8

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3100 // Unlimited Potion Stacking: v8

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3110 // Unlimited Scroll Stacking: v8

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3121 // Happy Patch (Party NPCs do not fight or complain about reputation) -> NPCs can be angry about reputation but never leave (Salk): v8

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3125 // Neutral Characters Make Happy Comments at Mid-Range Reputation: v8

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3190 // Rest Anywhere (Japheth): v8

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3200 // Sellable Items (Icelus): v8

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4000 // Adjust Evil joinable NPC reaction rolls: v8

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4020 // ToB-Style NPCs: v8

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4031 // Consistent Stats: Edwin -> Use BG2 Values: v8

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4041 // Consistent Stats: Jaheira -> Use BG2 Values: v8

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4050 // Change Jaheira to Neutral Good: v8

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4061 // Consistent Stats: Minsc -> Use BG2 Values: v8

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4071 // Consistent Stats: Viconia -> Use BG2 Values: v8

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4090 // Make Montaron an Assassin (Andyr): v8

~BG1NPC.TP2~ #0 #0 // The BG1 NPC Project: Required Modifications: v18

~BG1NPC.TP2~ #0 #1 // The BG1 NPC Project: Banters, Quests, and Interjections: v18

~BG1NPC.TP2~ #0 #2 // The BG1 NPC Project: Give Edwin his BG2 portrait: v18

~BG1NPC.TP2~ #0 #3 // The BG1 NPC Project: Give Imoen her BG2 portrait: v18

~BG1NPC.TP2~ #0 #4 // The BG1 NPC Project: Give Jaheira her BG2 portrait: v18

~BG1NPC.TP2~ #0 #5 // The BG1 NPC Project: Give Minsc his BG2 portrait: v18

~BG1NPC.TP2~ #0 #6 // The BG1 NPC Project: Give Viconia her BG2 portrait: v18

~BG1NPC.TP2~ #0 #7 // The BG1 NPC Project: Kivan's "Kivan and Deheriana Companions" portrait: v18

~BG1NPC.TP2~ #0 #8 // The BG1 NPC Project: Add Non-Joinable NPC portraits to quests and dialogues: v18

~BG1NPC.TP2~ #0 #10 // The BG1 NPC Project: Branwen's Romance Core (teen content): v18

~BG1NPC.TP2~ #0 #12 // The BG1 NPC Project: Dynaheir's Romance Core (teen content): v18

~BG1NPC.TP2~ #0 #13 // The BG1 NPC Project: Shar-Teel Relationship Core (adult content): v18

~BG1NPC.TP2~ #0 #16 // The BG1 NPC Project: NPCs can be sent to wait in an inn: v18

~BG1NPC.TP2~ #0 #18 // The BG1 NPC Project: Alora's Starting Location -> Alora Starts in Gullykin: v18

~BG1NPC.TP2~ #0 #19 // The BG1 NPC Project: Eldoth's Starting Location -> Eldoth Starts in the Cloakwood Forest: v18

~BG1NPC.TP2~ #0 #21 // The BG1 NPC Project: Quayle's Starting Location -> Quayle Starts at the Wyrm's Crossing: v18

~BG1NPC.TP2~ #0 #24 // The BG1 NPC Project: Tiax's Starting Location -> Tiax Starts in Beregost: v18

~BG1NPC.TP2~ #0 #25 // Jason Compton's Accelerated Banter Script: v18

~BG1NPC.TP2~ #0 #26 // The BG1 NPC Project: Make Shar-Teel Unkillable Until In Party: v18

~BG1NPC.TP2~ #0 #27 // The BG1 NPC Project: Bardic Reputation Adjustment: v18

~BG1NPC.TP2~ #0 #30 // The BG1 NPC Project: Sarevok's Diary Adjustments -> SixofSpades Extended Sarevok's Diary: v18

~BG1NPC.TP2~ #0 #200 // The BG1 NPC Project: Player-Initiated Dialogues: v18

~SETUP-EASYTUTUNPCKITS.TP2~ #0 #0 // Assign a kit to Ajantis? -> Ajantis: Cavalier

~SETUP-EASYTUTUNPCKITS.TP2~ #0 #5 // Assign a kit to Alora? -> Alora: Swashbuckler

~SETUP-EASYTUTUNPCKITS.TP2~ #0 #6 // Assign a kit to Dynaheir? -> Dynaheir: Sorceror

~SETUP-EASYTUTUNPCKITS.TP2~ #0 #9 // Assign a kit to Edwin? -> Edwin: Specialist Mage

~SETUP-EASYTUTUNPCKITS.TP2~ #0 #10 // Assign a kit to Eldoth? -> Eldoth: Blade

~SETUP-EASYTUTUNPCKITS.TP2~ #0 #13 // Assign a kit to Faldorn? -> Faldorn: Avenger

~SETUP-EASYTUTUNPCKITS.TP2~ #0 #17 // Assign a kit to Garrick? -> Garrick: Jester

~SETUP-EASYTUTUNPCKITS.TP2~ #0 #21 // Assign a kit to Imoen? -> Imoen: Swashbuckler

~SETUP-EASYTUTUNPCKITS.TP2~ #0 #24 // Assign a kit to Kagain? -> Kagain: Wizard Slayer

~SETUP-EASYTUTUNPCKITS.TP2~ #0 #28 // Assign a kit to Khalid? -> Khalid: Berserker

~SETUP-EASYTUTUNPCKITS.TP2~ #0 #29 // Assign a kit to Kivan? -> Kivan: Archer

~SETUP-EASYTUTUNPCKITS.TP2~ #0 #34 // Assign a kit to Minsc? -> Minsc: Stalker

~SETUP-EASYTUTUNPCKITS.TP2~ #0 #36 // Assign a kit to Safana? -> Safana: Bounty Hunter

~SETUP-EASYTUTUNPCKITS.TP2~ #0 #39 // Assign a kit to Shar-Teel? -> Shar-Teel: Berserker

~SETUP-EASYTUTUNPCKITS.TP2~ #0 #41 // Assign a kit to Skie? -> Skie: Assassin

~SETUP-EASYTUTUNPCKITS.TP2~ #0 #44 // Assign a kit to Xan? -> Xan: Sorceror

~SETUP-EASYTUTUNPCKITS.TP2~ #0 #47 // Assign a kit to Xzar? -> Xzar: Specialist Mage

// Recently Uninstalled: ~SETUP-TUTUFIX.TP2~ #0 #2 // Restored BG1 Loadscreens

// Recently Uninstalled: ~SETUP-TUTUFIX.TP2~ #0 #4 // Totemic Druid Spirit Summons are Balanced

~WIDESCREEN/WIDESCREEN.TP2~ #0 #0 // Widescreen Mod -> for the original Infinity Engine (CHOOSE THIS!): Widescreen Mod v2.31

 

-Sebastos

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This time Imoen had her BG2 portrait, so I thought I got it this time... until I reached Jaheira who still had her BG1 portrait.
I think I can confirm this, for BGT anyway. There is nothing wrong with the Imoen code in BG1 NPC, but instead of ~_?^jahei[0-9]*\.cre$~ it should probably be ~^_?jaheir?[0-9]*\.cre$~. But of course, it would be much better to use an ACTION_FOR_EACH/ACTION_IF FILE_EXISTS_IN_GAME loop rather than regexp for this sort of thing.

 

@Sebastos and other Tutu users - EasyTutuNPCKits overwrites all the NPC files, so you can't install it after other mods. It's best placed right after the Tutu install (see the Tutu mod list order in my signature). Edit: and you might want to try the Level 1 NPCs mod here instead, while you're at it. Takes longer to install, but is far more flexible and you can (and should) install it at the end rather than the beginning.

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Guest Sebastos
@Sebastos and other Tutu users - EasyTutuNPCKits overwrites all the NPC files, so you can't install it after other mods. It's best placed right after the Tutu install (see the Tutu mod list order in my signature). Edit: and you might want to try the Level 1 NPCs mod here instead, while you're at it. Takes longer to install, but is far more flexible and you can (and should) install it at the end rather than the beginning.

 

Hi,

 

Thanks for the clarification. I tried the Level 1 NPCs mod and I am liking it :-)

 

Thanks again,

Sebastos

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Guest Schliemann
So what was the actual solution to the problem presented by the OP? I'm having the same issue with Jaheira's portrait.

 

Well. Just finished re-installing all my mods. And I can confirm that by doing the changes presented by Miloch gave Jaheira her right BG2 portrait. Yippeee :)

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