Jump to content

Opcode #2 - Cure: Sleep


Recommended Posts

Is the removal of the flag STATE_SLEEPING only relevant for scripting, because it seems this opcode has no real use? A sleeping character that has this effect applied to him stands up and then immediatly falls down again.



Link to comment

I cant speak for BG1, but, in BG2, the character becomes fully awake - unless sleep was applied with a permanent timing mode - in which case state_sleeping is removed, but state_helpless is not, resulting in a useless character.

Link to comment


This topic is now archived and is closed to further replies.

  • Create New...