Leevi Posted August 10, 2010 Share Posted August 10, 2010 Posted already about this on http://www.shsforums.net/topic/45745-no-va...adow-archdruid/ I was asked to report this here Shadow Druids' quest (Shadows of Cloakwood) is almost done +Beador was saved +Faldorn and we killed all bandits and flooded the mines +dealt with the two druids outside the Tree-house (killed one, second surrendered and ran away) -female druid (Maretha) we were supposed to save is on the 1st floor of the Tree-house, she has nothing to say... -Archdruid Amarande's speech is broken http://files.myopera.com/Leevi/albums/6760...alidreplies.jpg In the party I have: Jaheira, Khalid, Faldorn, Xan and Yeslick (who replaced Imoen in the mines). [WeiDU.exe] WeiDU version 21800 [WeiDU.exe] Using scripting style "BG2" override/AMARAN.dlg override/AMARAN.dlg override/AMARAN.dlg bg1npc/backup/1/AMARAN.dlg Mods affecting AMARAN.DLG: 00000: /* from game biffs */ ~SETUP-BGT.TP2~ 0 0 // Baldur's Gate Trilogy - Core: 1.09 (8 May 10) BWP Fix 00001: /* from game biffs */ ~BG1NPC.TP2~ 0 0 // The BG1 NPC Project: Required Modifications: v18 BWP Fix 00002: ~BG1NPC.TP2~ 0 1 // The BG1 NPC Project: Banters, Quests, and Interjections: v18 BWP Fix This http://forums.gibberlings3.net/index.php?showtopic=20419 looks to be similar problem (if not the same). Link to comment
Miloch Posted August 24, 2010 Share Posted August 24, 2010 Not sure if BG1NPC changed this, but this is vanilla dialogue if Faldorn is in the party. I don't know why you get the dialogue on the text label on what should be the "Continue" button or why you get the "No valid replies" (there aren't supposed to be any by default) but after you press continue, Amarande should do an EscapeArea(). Link to comment
cmorgan Posted September 17, 2011 Share Posted September 17, 2011 Logged for investigation; needs replication. Link to comment
Recommended Posts
Archived
This topic is now archived and is closed to further replies.