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[Investigate] No valid replies to Shadow Archdruid


Leevi

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Posted already about this on http://www.shsforums.net/topic/45745-no-va...adow-archdruid/

I was asked to report this here

 

Shadow Druids' quest (Shadows of Cloakwood) is almost done

+Beador was saved

+Faldorn and we killed all bandits and flooded the mines

+dealt with the two druids outside the Tree-house (killed one, second surrendered and ran away)

-female druid (Maretha) we were supposed to save is on the 1st floor of the Tree-house, she has nothing to say...

-Archdruid Amarande's speech is broken

http://files.myopera.com/Leevi/albums/6760...alidreplies.jpg

 

In the party I have: Jaheira, Khalid, Faldorn, Xan and Yeslick (who replaced Imoen in the mines).

 

 

[WeiDU.exe] WeiDU version 21800

[WeiDU.exe] Using scripting style "BG2"

override/AMARAN.dlg

override/AMARAN.dlg

override/AMARAN.dlg bg1npc/backup/1/AMARAN.dlg

 

Mods affecting AMARAN.DLG:

00000: /* from game biffs */ ~SETUP-BGT.TP2~ 0 0 // Baldur's Gate Trilogy - Core: 1.09 (8 May 10) BWP Fix

00001: /* from game biffs */ ~BG1NPC.TP2~ 0 0 // The BG1 NPC Project: Required Modifications: v18 BWP Fix

00002: ~BG1NPC.TP2~ 0 1 // The BG1 NPC Project: Banters, Quests, and Interjections: v18 BWP Fix

 

This http://forums.gibberlings3.net/index.php?showtopic=20419 looks to be similar problem (if not the same).

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Not sure if BG1NPC changed this, but this is vanilla dialogue if Faldorn is in the party. I don't know why you get the dialogue on the text label on what should be the "Continue" button or why you get the "No valid replies" (there aren't supposed to be any by default) but after you press continue, Amarande should do an EscapeArea().

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