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[Investigate] huh Shar-teel, i'm an Halfling


ADHD

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She shouldn't initiate a romance with halflings:

IF
 Global("X#SharMatch","GLOBAL",0)
 CheckStatGT(Player1,10,CHR)
 CheckStatGT(Player1,10,STR)
 Gender(Player1,MALE)
 !Alignment(Player1,MASK_GOOD)
 !Alignment(Player1,LAWFUL_NEUTRAL)
 !Race(Player1,HALFLING)
 ReputationLT(Player1,10)
THEN
 RESPONSE #100
RealSetGlobalTimer("X#SharInterestTime","GLOBAL",100)
SetGlobal("X#SharMatch","GLOBAL",1)
END

You sure you're a halfling and not a gnome or something?

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Can you enable the console and use it to find:

CLUAConsole:GetGlobal("X#SharMatch","GLOBAL")
CLUAConsole:GetGlobal("X#SharInterest","GLOBAL")

Maybe others some people more familiar with it can investigate. There is only that one check for !Race(Player1,HALFLING) so if you managed to evade it somehow, it probably won't break your game or anything.

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i'm not an expert but i think that the ring of charisma have something to do with it. Because In other game where my character have all the requirement to start the romance, Shar-teel didn't initiate any dialogue and all my character where using the ring and at the moment i stop using it in my Halfling game, she initiate the romance.

 

PS: again, sorry for my sucky english

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Hmm, well those are lovetalks I guess. Not sure how they started firing if X#SharMatch isn't set... probably needs a dialogue guru to look at. Too many variables for me to tell what's going on, but I guess you could check a couple more:

GetGlobal("X#SharInterestTalk","GLOBAL")

GetGlobal("X#ShMale","GLOBAL")

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