grogerson Posted September 7, 2011 Share Posted September 7, 2011 I found this one while bug-testing IWD-in-BG2 and is reported there as well. It happens in both the original and the conversion. AR9717 (the second dungeon level of Maluradek Castle) has two side rooms with Blind Minotaurs. The one on the right has one Minotaur placed (near 3084.610) so that when the door opens it gets trapped, and since the door can't be closed it can't be attacked. It needs to be moved. Link to comment
CamDawg Posted September 18, 2012 Share Posted September 18, 2012 I was unable to replicate this, but I've touched up the search map in FP v2 anyway. Link to comment
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