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HELP needed : BGI MONSTER SIMPLE Animation format


Gwendolyne

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First sorry for those who have already read that post elsewhere.

 

I have ported many animations from Diablo II into I.A.

 

But I still have one detail to fix.

 

The xxxxG2-E files contains 3 attacks (Slash, Backslash and Jab). How does the engine handle with them ?

 

I mean when I tested them, it seemed that only the A1 and A3 sequences where played.

 

Maybe it depends on the type of weapon the creature is equiped with (fields Melee animations : Overhand, Backhand, Thrust) ?

 

Furthermore, if I want to use a range weapon, is it possible to use the BGI Simple Monster format ? And if yes, which sequences must I use for that (0-8, 9-15 or 16-23 ?).

 

Thanks in advance

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Maybe it depends on the type of weapon the creature is equiped with (fields Melee animations : Overhand, Backhand, Thrust) ?
I believe so, yes.
Furthermore, if I want to use a range weapon, is it possible to use the BGI Simple Monster format ? And if yes, which sequences must I use for that (0-8, 9-15 or 16-23 ?)
As to that, I do not know for certain; I only know the BG2 format, thanks to Erephine's and Cuv's notes. Perhaps your own testing could enlighten us on the BG1 format?
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