CamDawg Posted December 31, 2004 Posted December 31, 2004 The first in a series of stuff I converted from Baldurdash way back when. This fix allows multiclass thieves to be LN and LE. // allows multi-class thieves to be LN and LE COPY_EXISTING ~ALIGNMNT.2da~ ~override~ SET_2DA_ENTRY 10 2 10 ~1~ SET_2DA_ENTRY 10 3 10 ~1~ SET_2DA_ENTRY 11 2 10 ~1~ SET_2DA_ENTRY 11 3 10 ~1~ SET_2DA_ENTRY 12 2 10 ~1~ SET_2DA_ENTRY 12 3 10 ~1~ SET_2DA_ENTRY 14 2 10 ~1~ SET_2DA_ENTRY 14 3 10 ~1~ BUT_ONLY_IF_IT_CHANGES
Andyr Posted December 31, 2004 Posted December 31, 2004 If you want to allow LG, too, this is the code I use in Song and Silence: //Alignment changes COPY_EXISTING ~ALIGNMNT.2da~ ~override/ALIGNMNT.2da~ SET_2DA_ENTRY 3 1 10 ~1~//Thief SET_2DA_ENTRY 35 1 10 ~1~//Assassin SET_2DA_ENTRY 36 1 10 ~1~//Bounty Hunter SET_2DA_ENTRY 37 1 10 ~1~//Swashbuckler SET_2DA_ENTRY 10 1 10 ~1~//Multiclasses SET_2DA_ENTRY 10 2 10 ~1~ SET_2DA_ENTRY 10 3 10 ~1~ SET_2DA_ENTRY 11 1 10 ~1~ SET_2DA_ENTRY 11 2 10 ~1~ SET_2DA_ENTRY 11 3 10 ~1~ SET_2DA_ENTRY 12 1 10 ~1~ SET_2DA_ENTRY 12 2 10 ~1~ SET_2DA_ENTRY 12 3 10 ~1~ SET_2DA_ENTRY 14 1 10 ~1~ SET_2DA_ENTRY 14 2 10 ~1~ SET_2DA_ENTRY 14 3 10 ~1~ If you want LG to still be prohibited then ignore this.
NiGHTMARE Posted December 31, 2004 Posted December 31, 2004 Thieves can't be LG in pnp 2E, so while this fixpack obviously isn't about making BG more pnp-like, it certainly shouldn't be about making it less pnp-like either .
CamDawg Posted December 31, 2004 Author Posted December 31, 2004 And it is stated explicitly n the manual that thieves can't be LG. While the manual is generally not terribly accurate (druid/thieves and being able to wall-climb) I'd stick to it in this case.
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