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Allow multiclass thieves to be LN, LE


CamDawg

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Posted

The first in a series of stuff I converted from Baldurdash way back when. This fix allows multiclass thieves to be LN and LE.

 

// allows multi-class thieves to be LN and LE
COPY_EXISTING ~ALIGNMNT.2da~ ~override~
 SET_2DA_ENTRY 10 2 10 ~1~
 SET_2DA_ENTRY 10 3 10 ~1~
 SET_2DA_ENTRY 11 2 10 ~1~
 SET_2DA_ENTRY 11 3 10 ~1~
 SET_2DA_ENTRY 12 2 10 ~1~
 SET_2DA_ENTRY 12 3 10 ~1~
 SET_2DA_ENTRY 14 2 10 ~1~
 SET_2DA_ENTRY 14 3 10 ~1~
 BUT_ONLY_IF_IT_CHANGES

Posted

If you want to allow LG, too, this is the code I use in Song and Silence:

 

//Alignment changes
COPY_EXISTING ~ALIGNMNT.2da~ ~override/ALIGNMNT.2da~
 SET_2DA_ENTRY 3 1 10 ~1~//Thief
 SET_2DA_ENTRY 35 1 10 ~1~//Assassin
 SET_2DA_ENTRY 36 1 10 ~1~//Bounty Hunter
 SET_2DA_ENTRY 37 1 10 ~1~//Swashbuckler
 SET_2DA_ENTRY 10 1 10 ~1~//Multiclasses
 SET_2DA_ENTRY 10 2 10 ~1~
 SET_2DA_ENTRY 10 3 10 ~1~
 SET_2DA_ENTRY 11 1 10 ~1~
 SET_2DA_ENTRY 11 2 10 ~1~
 SET_2DA_ENTRY 11 3 10 ~1~
 SET_2DA_ENTRY 12 1 10 ~1~
 SET_2DA_ENTRY 12 2 10 ~1~
 SET_2DA_ENTRY 12 3 10 ~1~
 SET_2DA_ENTRY 14 1 10 ~1~
 SET_2DA_ENTRY 14 2 10 ~1~
 SET_2DA_ENTRY 14 3 10 ~1~

 

If you want LG to still be prohibited then ignore this. :)

Posted

Thieves can't be LG in pnp 2E, so while this fixpack obviously isn't about making BG more pnp-like, it certainly shouldn't be about making it less pnp-like either :).

Posted

And it is stated explicitly n the manual that thieves can't be LG. While the manual is generally not terribly accurate (druid/thieves and being able to wall-climb) I'd stick to it in this case. :)

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