ranafuineluva Posted September 27, 2014 Posted September 27, 2014 Hi, I am using this component and playing a Multiplayer BG2EE Shadows of Amn game. I click the reform party button and remove a multiplayer character. But when I go to Copper Coronet they are not there. Am I doing something wrong?
CamDawg Posted September 27, 2014 Posted September 27, 2014 After you kick out a character, they should come up to you and say something like 'I enjoyed adventuring with you'. You can then either tell them to wait there, re-join, or go to the Coronet.
ranafuineluva Posted September 27, 2014 Author Posted September 27, 2014 After you kick out a character, they should come up to you and say something like 'I enjoyed adventuring with you'. You can then either tell them to wait there, re-join, or go to the Coronet. When I kick the character comes to me and talks just as you said. I have two options: Get back in the party. Good night and goodbye. I select 2 and they disappear. But I cannot find them in Copper Coronet. Is there a specific place in CC?
CamDawg Posted September 27, 2014 Posted September 27, 2014 Hmm. That's the default multi-player dialogue. Can you check your weidu.log and verify the component installed?
ranafuineluva Posted September 27, 2014 Author Posted September 27, 2014 // Log of Currently Installed WeiDU Mods // The top of the file is the 'oldest' mod // ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version] ~C#SB_SILBER/SETUP-C#SB_SILBER.TP2~ #0 #0 // Adalon's Blood - Modification for BGII by Gandalf the white: 13 ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #10 // Remove Helmet Animations: v14 ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #60 // Weapon Animation Tweaks: v14 ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #90 // Disable Portrait Icons Added by Equipped Items: v14 ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #100 // Commoners Use Drab Colors: v14 ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #110 // Icon Improvements: v14 ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #120 // Change Avatar When Wearing Robes or Armor (Galactygon): v14 ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #140 // Fix Boo's Squeak: v14 ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1010 // More Interjections: v14 ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1020 // Alter HP Triggers for NPC Wounded Dialogues: v14 ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1040 // Improved Athkatlan City Guard: v14 ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1070 // Improved Multi-Player Kick-out Dialogues: v14 I truncated the rest of the file. I
CamDawg Posted October 2, 2014 Posted October 2, 2014 Yes, and it's the usual thing--that I'm an idiot. Literally, item #1 on my v15 to-do list was to use WeiDU v236. So, naturally, the mod shipped with the same v232 it had in the last version. You can workaround it the same way as last time--download the latest weidu.exe, replace the setup-bg2_tweaks.exe with it, and try again. I'm already looking at v16 this weekend-ish to address this, some bugs pointed out over yonder, and hopefully throw in an updated French translation.
Dakk Posted October 2, 2014 Posted October 2, 2014 I'm already looking at v16 this weekend-ish Naaaw, you're such an adorable idiot!
CamDawg Posted October 2, 2014 Posted October 2, 2014 I'm already looking at v16 this weekend-ish Naaaw, you're such an adorable idiot! You know, it takes a lot for me to even consider taking out a Zapp Brannigan quote from my sig. This... this makes me ponder.
Dakk Posted October 2, 2014 Posted October 2, 2014 You know, it takes a lot for me to even consider taking out a Zapp Brannigan quote from my sig. This... this makes me ponder. This is one of my proudest moments ever
SoulTsunami Posted July 11, 2015 Posted July 11, 2015 I still cannot get the different dialogue options with Custom NPCs to work with v16 of my BG2EE. All the other mods from tweaks v16 work fine, except improved kick-out dialogues. Any help?
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