Kish Posted January 14, 2005 Share Posted January 14, 2005 After Nalia is kidnapped by Isaea, the lines where she thanks the PC are weighted above her normal kicked-out dialogue and can happen any number of times, meaning that once she's been kidnapped the only reaction she'll ever show to being removed from the party is to thank the PC again. This ensures she thanks the PC only once and otherwise behaves normally. ADD_TRANS_ACTION ISAEA BEGIN 29 END BEGIN END ~ActionOverride("Nalia",SetGlobal("KickedOut","LOCALS",1))~ REPLACE_STATE_TRIGGER NALIAP 12 ~Global("RoenalConvict","GLOBAL",1) G("KishNaliaThankedPC",0)~ ADD_TRANS_ACTION NALIAP BEGIN 13 END BEGIN END ~SG("KishNaliaThankedPC",1)~ (Edit: I'm not attached to the prefix used, Sim just suggested "use personal prefixes," so I did.) Link to comment
Ghreyfain Posted January 15, 2005 Share Posted January 15, 2005 You'll want that SetGlobal to be SG, I believe. SetGlobal requires the extra "GLOBAL" or "LOCALS" thingamajig. Link to comment
Kish Posted January 15, 2005 Author Share Posted January 15, 2005 Oh yeah. Gah. Edited. Link to comment
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