igi Posted January 22, 2005 Share Posted January 22, 2005 This is a note to self, rather than anything else. Awake says that this command only works for Party Members. Link to comment
Awake Posted January 22, 2005 Share Posted January 22, 2005 And that is correct. The script that I used is: IF Global("AwIESDP","GLOBAL",1) THEN DisplayStringHeadOwner("ring31",~IESDP Test~) SetGlobal("AwIESDP","GLOBAL",2) END That didn't work. Several tests on it as well, and it won't work. So, there we have it. Party members only. Link to comment
Avenger Posted January 23, 2005 Share Posted January 23, 2005 Hehe, whenever i stumble into an action/trigger i couldn't implement offhand, it turns out the action is either not working or severely limited. The action must check ALL potential targets if they own an item, if it runs on all creatures in game it would be long. So it checks only party members, hmm. One question, does it work on joinable npcs not currently in party? Link to comment
Awake Posted January 24, 2005 Share Posted January 24, 2005 No, this action is limited to those who are in the party. Link to comment
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