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DisplayStringHeadOwner


igi

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And that is correct.

 

The script that I used is:

 

IF
Global("AwIESDP","GLOBAL",1)
THEN
DisplayStringHeadOwner("ring31",~IESDP Test~)
SetGlobal("AwIESDP","GLOBAL",2)
END

 

That didn't work. Several tests on it as well, and it won't work. So, there we have it. Party members only.

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Hehe, whenever i stumble into an action/trigger i couldn't implement offhand, it turns out the action is either not working or severely limited.

The action must check ALL potential targets if they own an item, if it runs on all creatures in game it would be long.

So it checks only party members, hmm.

One question, does it work on joinable npcs not currently in party?

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