Hack'n'Slash Posted March 28, 2018 Posted March 28, 2018 I have mentioned this to the mod itself(Ascalon Breager) but wonder if any have come across this area and know of a fix or why it might display this way? ACCEM3.are has the lines running across it but the other 2 areas before hand do not. It's not game breaking but wonder if anyone else have come across this? Quote
Jarno Mikkola Posted March 28, 2018 Posted March 28, 2018 (edited) It likely has to do with the file format the ares tileset file is in the mod. It's in a .tiz, while the EE wants to have them in .pvrz's. Edited March 28, 2018 by Jarno Mikkola Quote
Roxanne Posted March 28, 2018 Posted March 28, 2018 I have mentioned this to the mod itself(Ascalon Breager) but wonder if any have come across this area and know of a fix or why it might display this way? ACCEM3.are has the lines running across it but the other 2 areas before hand do not. It's not game breaking but wonder if anyone else have come across this? You can easily fix the issue locally if you have Near Infinity. Just go to the respective TIS file of the area and *Export* > PVRZ-based TIS. This will result in a new TIS file and some corresponding PVRZ files. Put them all into override and you are done. Quote
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