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CamDawg

The SP Collection

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The full list: petrification, polymorph, sleep, imprisonment, charm, panic, level drain, berserk, disintegrate, stun, and hold.

 

I think it's to not only keep her from dying, but also to allow her to say her "I'm outta here" line if she gets to 1 HP.

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The full list: petrification, polymorph, sleep, imprisonment, charm, panic, level drain, berserk, disintegrate, stun, and hold.

 

I think it's to not only keep her from dying, but also to allow her to say her "I'm outta here" line if she gets to 1 HP.

Yeah,at the time they made BG2 they weren't able to assign temporary effects like that directly to a character,so they created the belt.Or at least that's what I read somewhere...

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^^ I should mention that this includes the backup folder fix, but not the fixes since then. I'm working on those now.

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I just figured I'd stick them all into one post

 

Blade Master

The kit description says 10% piercing and slashing resistance,but I'm getting 30%

 

Death Knight

Most of the Death Knight seems ok,except the Kiss of Torment and Heart Blight abilites don't seem to have the effects they are supposed to,they just do damage.Imoen makes a good test subject  

 

Sylvan Mystic

I can't put prof points into dagger(dagger is considered a bladed weapon,right?).It also looks like the weapon and armour restrictions don't work.

 

Archer of Sylvanus

I can't put prof points into crossbow and I'm getting 75 resistance to slashing piercing and crushing instead of 15

 

Wushi Ninja

Still has 25 points to distribute at level up.

 

Arcane Fist

Did you want the Cleric paper doll? Just wondering if it's a bug,seems weird for this class.The AC bonuses don't seem to work.Immunity to poison.Able to go past level 6 spells.

Death Knight: fixed

 

Sylvan Mystic: Proficiencies fixed-added all bladed weapons, and reduced to two stars max. Implemented stricter item restrictions.

 

Archer of Sylvanus: Proficiencies fixed.

 

Wushi Ninja: Skill points fixed

 

Arcane Fist: AC bonuses fixed. The cleric avatar is a result of this being a bard kit--I believe it's hardcoded. I'm also willing to bet this is why you're getting level 7 and 8 spells. I'm guessing you have a mod that extends the bard spell tables, perhaps ease-of-use? I'm not sure what you mean about poison immunity.

 

I can kind of duplicate the resistances problems of he Archer of Sylvans and the Blade Master. I'm getting inconsistent results with them being applied in screwy ways. It's late and I'm going to bed; will continue tomorrow morning.

 

Thanks again.

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Bah,I should have known better than to test it with other mods installed.Oh well.Glad to do it.And I think was getting poison immunity as the arcane fist,is that part of the kit?

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I'm discovering that these kits have most, if not all, of their features undocumented. :) The Arcane Fist is getting poison immunity a level 18; it's been added to the description.

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MyFinalHeaven, send me an email at webmaster@gibberlings3.net and I'll send the fixes. I want to verify they're working on your game as well before I submit them (again) to SP and icelus.

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Sylvan Mystic

Armour and weapon restrictions still seem to be wrong.I can still use splint mail,war hammers and maces(among other things) but now I can`t use a katana.

 

Everything else looks ok

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I'm trolling for translators over at FWS for this mod. If anyone here is able and willing to translate, let me know.

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