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[help needed] IWD random encounter areas


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thanks, that would be a good layout if i wanted small skirmishes with normal-sized groups, but i precisely wanted a larger scale battle that would work without SCS AI :)

imho, orcs, with leadership, and being at their most numerous and strongest in the North, should be able to have good enough strategy to act in a coordinated way

in BG1 random encounters, creatures may spawn literally next to your characters, so the element of scouting ahead, avoiding encounters etc doesn't exist in these games (maybe it should; it's how ranger tracking could work for example)

Edited by bob_veng
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