AL|EN Posted January 11, 2020 Posted January 11, 2020 (edited) Hello @K4thos EET has lot of the code which looks like this: FILE_CONTAINS ~WeiDU-BGEE.log~ ~modname\.TP2. ... ~ This condition is also true when the mods has been recently uninstalled so the BGSoD weidu.log contains this: // Log of Currently Installed WeiDU Mods // The top of the file is the 'oldest' mod // ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version] // Recently Uninstalled: ~BG1NPC/BG1NPC.TP2~ #0 #0 // The BG1 NPC Project: Required Modifications: v24.0 and EET thinks that it needs to account for BG1NPC changes. This leads to empty 'player1.dlg' file and causes bugs with other mods like Ascension "Improved Slayer Transformation". I've tested it and I could reproduce it manually. Edited January 11, 2020 by AL|EN Quote
subtledoctor Posted January 14, 2020 Posted January 14, 2020 Maybe just need to change ~modname\.TP2. ... ~ to "^~modname\.TP2" ? Quote
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