Blash2 Posted January 15, 2020 Posted January 15, 2020 Hello everybody! I noticed something that maybe is not really a bug but is quite annoying. From a certain point in the game, I start scouting with an invisible character. When I enter in the field of view of some mages, they start casting all their buffs, as per SCS script. Then, I go back to my party, buff up and go back to the mages. Their buffs are expired, so they have no protection. The fight is a piece of cake. @DavidW wouldn't be more logic if prebuff would work only when a visible character enters the field of view of a caster? Things as they are now are also quite immersion-breaking. Quote
Bartimaeus Posted January 21, 2020 Posted January 21, 2020 (edited) @Blash2That's strange. I haven't ever gotten a chance to use V32 yet (last used V31), but my memory is that if you walked into range of spellcasters while invisible, they might sometimes hear you and cast an anti-invisibility spell, but they would never buff before actually seeing you. Edited January 21, 2020 by Bartimaeus Quote
DavidW Posted May 16, 2020 Posted May 16, 2020 Bartimaeus is right: that's how it is supposed to work. I'll have a look to see if it's broken somehow. Quote
DavidW Posted May 21, 2020 Posted May 21, 2020 I can't reproduce this. Give me a specific scenario that reproduces it if you want me to investigate. Quote
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