Caedwyr Posted November 15, 2020 Posted November 15, 2020 In an EET install, the Imoen you start with from Candlekeep does not get the Adventurer Kit. Note that I also have Song & Silence installed after NPCKitpack. Quote
abj9562 Posted September 24, 2021 Posted September 24, 2021 I also do not have the Adenturer Kit on Imoen in EET. I do not have Song and Silence Installed. Quote
Enimvaar Posted March 2, 2022 Posted March 2, 2022 Imoen doesn't have Adventurer kit in BG:EE. No EET installed. Quote
Rook Posted March 3, 2022 Posted March 3, 2022 (edited) The script that updates Imoen's kit seems to only be applied to the higher-level versions of her, and it only updates it if her class is MAGE_THIEF. Manually swapping her override script from IMOEN_.BCS to IMOEN.BCS and adding IF IfValidForPartyDialog(Myself) Global("IKNPCKit","LOCALS",0) Class(Myself,THIEF) THEN RESPONSE #100 AddKit(IK_ADVENTURER) ReallyForceSpellRES("IKitImo1",Myself) // No such index SetGlobal("IKNPCKit","LOCALS",1) END to the end of IMOEN.BCS using NearInfinity seems to fix it. EDIT: That should probably be: IF IfValidForPartyDialog(Myself) Global("IKNPCKit","LOCALS",0) Class(Myself,THIEF) THEN RESPONSE #100 AddKit(IK_ADVENTURER) ReallyForceSpellRES("IKitImo0",Myself) // No such index SetGlobal("IKNPCKit","LOCALS",1) END instead? Edited March 3, 2022 by Rook Quote
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