temnix Posted May 28, 2021 Posted May 28, 2021 Some people seem to think that setting a character's experience to 50% will cause him to miss out on half of experience points that come in. In reality he just loses so many points from the deduction, and nothing else. Quote
Jarno Mikkola Posted May 28, 2021 Posted May 28, 2021 Well, actually, the bonus is always a multiplier. You set it to be 50%, then you either multiply the "total so far" with a 0.5 with a penalty or 1.5 with a bonus. So yeah, you technically will get the exact same amount of XP as anyone else... and in the game your character creation is even unaffected by it ... so a character with a 100% xp penalty(from a kit effect) will be a level 7 mage at the start of the SoA, and a level 17 mage at the start of the ToB adventure. Quote
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