temnix Posted July 12, 2021 Posted July 12, 2021 This may come in handy if someone wants to use invisible minions to carry out some actions, but not before or only before a certain time from the beginning of a playthrough. Say, before or after day 3. There is no script trigger even remotely suited to this job, but you can put a Set local variable effect (309) on the minion with a Permanent after duration timing and enter the length of time you have in mind in ticks. Then you add a condition in the minion's script such that if the variable is set, then do such-and-such, if not, the opposite. Scripts always lag behind effects. When the minion checks, Time will have been indelibly imprinted on him. Quote
InKal Posted July 16, 2021 Posted July 16, 2021 yeah you are definietely smoking some weird shit Quote
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