ktchong Posted January 27 Posted January 27 (edited) 11 hours ago, jastey said: @ktchong For EndlessBG1, the sword is a plot item only. This would be a cosmetic change that is not necessary imho (and my time for modding is rather restricted.) The Transitions mod has Sarevok's Sword of Chaos ("SW2H16.itm") in its object folder. Can I just take SW2H16.itm, rename it to "c#stsrvs.itm", and then use it to overwrite your c#stsrvs.itm in the ""sarevok_sword\itm" folder? Is that gonna cause a problem? The only component I want from the Transitions mod is that sword (because it is canon;) otherwise, I do not plan to install Transitions. Edited January 27 by ktchong Quote
jastey Posted January 27 Posted January 27 47 minutes ago, ktchong said: The Transitions mod has Sarevok's Sword of Chaos ("SW2H16.itm") in its object folder. Can I just take SW2H16.itm, rename it to "c#stsrvs.itm", and then use it to overwrite your c#stsrvs.itm in the ""sarevok_sword\itm" folder? Is that gonna cause a problem? If you switch the itm files before the installation, the other one will be installed with the description of EndlessBG1's. That should work, yes. EDIT: and name it like EndlessBG1's like you wrote. Quote
ktchong Posted January 31 Posted January 31 (edited) On 1/27/2024 at 10:23 AM, jastey said: If you switch the itm files before the installation, the other one will be installed with the description of EndlessBG1's. That should work, yes. EDIT: and name it like EndlessBG1's like you wrote. Didn't work, the Sword of Chaos (SW2H16.itm) in the Transition mod is missing the main icon. Anyway, I used EEKeeper to peek into c#stsrvs.itm... its ambiguity is canon enough. So I'd stick with it. Edited January 31 by ktchong Quote
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