Lauriel Posted October 5, 2021 Share Posted October 5, 2021 (edited) There are a number of offsets listed in the ARE file that point to undefined sections. For example, "Offset to CRE structure (for embedded CRE files)" in the ACTORS sections. Are these offsets to sections in the ARE file or is it understood that these sections are to be found in other files? I really hope the latter isn't the case... Are they defined but under a different name? List of undefined sections reference by offsets in the ARE file: ACTORS => 0x0088 => Offset to CRE structure (for embedded CRE files) TILED OBJECTS => 0x002c => Offset to open search squares TILED OBJECTS => 0x0038 => Offset to closed search squares PROJECTILE TRAPS (BG2) => 0x0008 => Effect block offset EDIT: Are these only used by save games? Edited October 5, 2021 by Lauriel Quote Link to comment
kjeron Posted October 5, 2021 Share Posted October 5, 2021 40 minutes ago, Lauriel said: EDIT: Are these only used by save games? Generally yes, technically no. They are no different from any of the other sections, you can add them to the area file and they will function, there just isn't much reason to do so. Quote Link to comment
Lauriel Posted October 5, 2021 Author Share Posted October 5, 2021 Just now, kjeron said: there just isn't much reason to do so. And because no one uses them, we just haven't bothered to define them? Quote Link to comment
kjeron Posted October 6, 2021 Share Posted October 6, 2021 Not sure what you mean, they are all defined. Quote Link to comment
Lauriel Posted October 6, 2021 Author Share Posted October 6, 2021 56 minutes ago, kjeron said: Not sure what you mean, they are all defined. Really? Where? Quote Link to comment
lynx Posted October 6, 2021 Share Posted October 6, 2021 The CRE part is literally embedding CRE structures, so look at those file format docs. Same for EFF for thief traps. Tiled objects are not really used. Quote Link to comment
Lauriel Posted October 6, 2021 Author Share Posted October 6, 2021 I see. So the entire file structure gets embedded into those areas. Gotcha. I'd have never guessed that from the docs, to be honest ... well ... obviously since I had to ask. LOL Thank you all! Quote Link to comment
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