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Undefined sections in ARE files referenced by offsets

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There are a number of offsets listed in the ARE file that point to undefined sections.  For example, "Offset to CRE structure (for embedded CRE files)" in the ACTORS sections.  

Are these offsets to sections in the ARE file or is it understood that these sections are to be found in other files?  I really hope the latter isn't the case...  Are they defined but under a different name?

List of undefined sections reference by offsets in the ARE file:
    ACTORS => 0x0088 => Offset to CRE structure (for embedded CRE files)
    TILED OBJECTS => 0x002c => Offset to open search squares
    TILED OBJECTS => 0x0038 => Offset to closed search squares
    PROJECTILE TRAPS (BG2) => 0x0008 => Effect block offset

EDIT: Are these only used by save games?

Edited by Lauriel
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