CamDawg Posted April 14, 2005 Share Posted April 14, 2005 Just wanting to verify something from Vlad's post here. Would Dead(O:Object*) actually work? My understanding is that Dead("foo") actually checks for a value of 1 in the global variable SPRITE_IS_DEADfoo. Link to comment
SimDing0 Posted April 14, 2005 Share Posted April 14, 2005 It won't work. (And for clarity's sake, Dead() returns true for values greater than 0, rather than just 1.) Link to comment
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