drake127 Posted May 7, 2005 Posted May 7, 2005 Can you check your PRO file description? I think you have swapped bits 8 and 9 at offset 0x0200. Also you can fix link to this forum in FAQ. It was difficult to find you.
drake127 Posted May 8, 2005 Author Posted May 8, 2005 You can also reestablish link to Filename Prefix Reservations (remove strike over this link)
Guest Avenger_at_work Posted May 9, 2005 Posted May 9, 2005 i doubt that community prefixes belong to iesdp. Also they change quite frequently, a sticky board note is much better.
the bigg Posted May 9, 2005 Posted May 9, 2005 The link works - the strike is proabably to remind you that if you downloaded it and are offline, it won't work BTW, it had a strike-out even when both the prefixes and the IESDP were at TBG.
drake127 Posted May 9, 2005 Author Posted May 9, 2005 BTW, it had a strike-out even when both the prefixes and the IESDP were at TBG. <{POST_SNAPBACK}> I know and that's why I thoght that strike was present because of TBG fall. Now is at BWL so I though strike is not necessary. When I see striked text I think it does not work.
igi Posted May 9, 2005 Posted May 9, 2005 The strikeout is to indicate an off-site link (ie. not part of the IESDP).
drake127 Posted May 10, 2005 Author Posted May 10, 2005 I have trouble with (key) shortcuts in BG1 (like CTRL-Y, CTRL-K, CTRL-J,...) Does it works in BG1 or not?
the bigg Posted May 10, 2005 Posted May 10, 2005 I believe you have to initialize them every time you reload. Cheat:EnableCheatKeys() or something like that.
drake127 Posted May 10, 2005 Author Posted May 10, 2005 I believe you have to initialize them every time you reload.Cheat:EnableCheatKeys() or something like that. <{POST_SNAPBACK}> Thanks, I forgot type this (in fact it is CLUAConsole:EnableCheatKeys()). In BG2 it works well without it.
igi Posted May 14, 2005 Posted May 14, 2005 I'll just append this here, as it is a minor note: igi, remember to check this thread, as you'll forget if you don't write it down: http://forums.spellholdstudios.net/index.p...topic=15379&hl=
igi Posted May 22, 2005 Posted May 22, 2005 http://forums.blackwyrmlair.net/index.php?...st=0entry8174 " StorePartyLocations() actually works across save game reloads - the iesdp is wrong in this regard."
drake127 Posted May 25, 2005 Author Posted May 25, 2005 In Icewind Dale I think undroppable flag in cre (!) works differently than in BG. In IWD if this flag is set, blue border is shown around item image. If not, no blue border is shown. In both cases item is droppable.
drake127 Posted June 1, 2005 Author Posted June 1, 2005 I found console command "AdvanceRealTime(long)" which set real time to current+long. Tested in BG2. I found it during viewing bgmain.exe. EDIT: There are more commands in bgmain.exe nt listed in IESDP. I do not know if I have time to check them all. EDIT2: I checked some of them but they did not work. (AdvanceCurrentTime)
igi Posted June 1, 2005 Posted June 1, 2005 I got the current list of CLUA commands from browsing the .exe. There are several that I have not listed, as I could not get any of them to do anything.
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