Garfield Posted January 2, 2006 Share Posted January 2, 2006 Ok, here is the question: I have made a non-joinable NPC who wants <CHARNAME> to kill the joinable NPC. There is a whole talk with this non-joinable NPC (Henry) where he proposes to kill the joinable NPC (Ginera). This talks happends when <CHARNAME> and Henry talks for the first time. Then..... How to I get Henry to talk to me again afterwards when I click on him? Link to comment
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