devSin Posted April 8, 2006 Share Posted April 8, 2006 Beastmasters can cast Find Familiar? Say what? If this is legit, it should probably set TUTFAM01, just to keep it from talking about the starting dungeon in the tutorial (I honestly have no idea why they bothered). Link to comment
devSin Posted April 9, 2006 Author Share Posted April 9, 2006 It prevents the Find Familiar spell from being cast in the tutorial. Nothing more. The mage version does it; since the familiars are the same, the SPCL version should probably do it too. Link to comment
Kish Posted April 10, 2006 Share Posted April 10, 2006 Then I agree, it should be set. Link to comment
CamDawg Posted June 29, 2006 Share Posted June 29, 2006 // all versions of ff should set variable COPY_EXISTING ~spcl342.spl~ ~override~ READ_LONG 0x64 "abil_off" READ_SHORT 0x68 "abil_num" READ_LONG 0x6a "fx_off" SET "delta" = 0 FOR (index = 0; index < abil_num; index = index + 1) BEGIN READ_SHORT ("%abil_off%" + 0x1e + (0x28 * "%index%")) "abil_fx_num" READ_SHORT ("%abil_off%" + 0x20 + (0x28 * "%index%")) "abil_fx_idx" SET "abil_fx_idx" = ("%abil_fx_idx%" + "%delta%") WRITE_SHORT ("%abil_off%" + 0x1e + (0x28 * "%index%")) ("%abil_fx_num%" + 1) WRITE_SHORT ("%abil_off%" + 0x20 + (0x28 * "%index%")) "%abil_fx_idx%" INSERT_BYTES ("%fx_off%" + ("%abil_fx_idx%" * 0x30)) 0x30 // new effect WRITE_SHORT ("%fx_off%" + ("%abil_fx_idx%" * 0x30)) 265 // set global WRITE_BYTE ("%fx_off%" + 0x02 + ("%abil_fx_idx%" * 0x30)) 1 // target: self WRITE_LONG ("%fx_off%" + 0x04 + ("%abil_fx_idx%" * 0x30)) 1 // value WRITE_BYTE ("%fx_off%" + 0x0c + ("%abil_fx_idx%" * 0x30)) 1 // instant/perm WRITE_BYTE ("%fx_off%" + 0x12 + ("%abil_fx_idx%" * 0x30)) 100 // probability WRITE_ASCII ("%fx_off%" + 0x14 + ("%abil_fx_idx%" * 0x30)) ~tutfam01~ // variable END SET "delta" = ("%delta%" + 1) END BUT_ONLY_IF_IT_CHANGES Link to comment
devSin Posted June 29, 2006 Author Share Posted June 29, 2006 The set \(global effect\) should be a \1. Link to comment
CamDawg Posted July 1, 2006 Share Posted July 1, 2006 The set \(global effect\) should be a \1. You're never happy. // all versions of ff should set variable COPY_EXISTING ~spcl342.spl~ ~override~ READ_LONG 0x64 "abil_off" READ_SHORT 0x68 "abil_num" READ_LONG 0x6a "fx_off" READ_SHORT 0x70 "fx_num" WRITE_SHORT 0x70 ("%fx_num%" + 1) FOR (index = 0; index < abil_num; index = index + 1) BEGIN READ_SHORT ("%abil_off%" + 0x20 + (0x28 * "%index%")) "abil_fx_idx" WRITE_SHORT ("%abil_off%" + 0x1e + (0x28 * "%index%")) ("%abil_fx_num%" + 1) END INSERT_BYTES ("%fx_off%" ) 0x30 // new effect WRITE_SHORT ("%fx_off%" ) 265 // set global WRITE_BYTE ("%fx_off%" + 0x02) 1 // target: self WRITE_LONG ("%fx_off%" + 0x04) 1 // value WRITE_BYTE ("%fx_off%" + 0x0c) 1 // instant/perm WRITE_BYTE ("%fx_off%" + 0x12) 100 // probability WRITE_ASCII ("%fx_off%" + 0x14) ~tutfam01~ // variable BUT_ONLY_IF_IT_CHANGES Link to comment
CamDawg Posted August 18, 2006 Share Posted August 18, 2006 This was failing to work since I'm re-indexing the effects on the ability tabs incorrectly. I've fixed it locally. And yes, familiars appear to work dandy for beast masters. Link to comment
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