FredSRichardson Posted May 31, 2006 Posted May 31, 2006 I was wondering if anyone knows anything about these "Unknown fields": Offset 0x052 is documented as "Unknown weat" by ielister (weather?) This takes values from "00 00h" to "0a 00h" (1 to 10 I think). Offset 0x054 is also an "Unknown", but I haven't seen it documented anywhere. I can tell by looking at the values that this must be 2 one-byte fields. The first field is always less than the second and the difference is less than about 6. The values range from 2 to 20. They both seem to go up with "chapter" except that a lot of them are zeros. I tried plugging a few different values into some area but didn't notice any immediate differences.
devSin Posted May 31, 2006 Posted May 31, 2006 Avenger calls 0x52 "Unknown weather," but everyone else says "unknown." In Baldur's Gate titles, I don't think it's ever anything other than 0. I don't know 0x54 (without the adjacent fields; don't want to launch NI and too lazy to check IESDP, sorry). It could be a 4 byte bit field (if it comes before or after one), but I'm having trouble visualizing the ARE header right now. I always say I'm too lazy to do something right before I do it. :-\ IESDP says 0x54 is actors offset (correct); maybe you mean 0x90? In area definitions created by the BioWare toolset, 0x54 should always be 0x11c. I don't know how this may have changed for ID2, however (if it's completely different like CRE, or if they kept it fairly similar).
Avenger Posted May 31, 2006 Posted May 31, 2006 I call it unknown weather because it is near the weather words. 0x54 (in iwd2) is a 16 bytes extra field of unknowns which is followed by the actor offset.
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