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ForceSpell typos


CamDawg

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In the BG2 Actions page of the IESDP, everythig from 113 ForceSpell() downwards is indented due to a missing " in the code for 112 UseContainer():

 

<div class="unknown>

 

The example usage supplied for ForceSpell is a script block using ForceSpellPoint. I suggest we use an example of ForceSpell itself, such as this from suelfw9.bcs:

 

IF
 Global("Scene2","AR2800",2)
 See([ENEMY])
 Global("Fight","LOCALS",2)
THEN
 RESPONSE #100
IncrementGlobal("Fight","LOCALS",1)
ForceSpell([ENEMY],WIZARD_POWER_WORD_SLEEP)
END

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