Shaitan Posted September 20, 2006 Share Posted September 20, 2006 Hi! I arrived at the chessboard game and found unpassable not due lack of killing the opponent, but to the fact, that when trying to move the game seems to respawn thus every move gets cancelled and the players are back at start. (I hope you understand my poor English) Regards Link to comment
DavidW Posted September 20, 2006 Share Posted September 20, 2006 Known bug. (Cos that makes it all okay...) The following has been confirmed to sort it out (I gather) If you can use the cheat console, try CLUAConsole:SetGlobal("SPRITE_IS_DEADKALDRAN","GLOBAL",0) and then CLUAConsole:SetGlobal("DMWWChessDelay","GLOBAL",0) I'll be releasing a fixed version in the next few days. My apologies, until then... it's a consequence of me underestimating the Infinity Engine's habits of randomly running scripts even when you've left the area. David Link to comment
Guest absyntheMinded Posted October 1, 2006 Share Posted October 1, 2006 How do you get the cheat console up? Link to comment
BigRob Posted October 1, 2006 Share Posted October 1, 2006 You have to put "Debug Mode=1" (without the quotes) in Baldur.ini under [Program Options] and "Cheats=1" under [Game Options] You can then open the cheat console in the game by pressing Ctrl-Space Link to comment
DavidW Posted October 11, 2006 Share Posted October 11, 2006 This bug is fixed (hopefully) in version 3 of SCS (now available). Link to comment
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