devSin Posted December 8, 2006 Share Posted December 8, 2006 Jaheir7 - THAC0 should be 15; instead of SpPr318, she should actually know SpPr317 (which she currently doesn't); she shouldn't know SpPr405 Jaheir8 - THAC0 should be 14; instead of SpPr318, she should actually know SpPr317 (which she currently doesn't); she shouldn't know SpPr405 Jaheir11 - THAC0 should be 13; instead of SpPr318, she should actually know SpPr317 (which she currently doesn't); she shouldn't know SpPr405; she should know the following: SpPr501, SpPr502, SpPr505, SpPr506, SpPr508, SpPr509, SpPr510, SpPr514, SpPr516, SpPr517, SpPr602, SpPr604, SpPr605, SpPr606, SpPr607, SpPr608, SpPr610, SpPr611, and SpPr613 Jaheir12 - THAC0 should be 12; instead of SpPr318, she should actually know SpPr317 (which she currently doesn't); she shouldn't know either SpPr405 or SpPr507 Jaheir14 - THAC0 should be 11; she should know the same spells as Jaheir12 (she doesn't, but I'm not sure that it matters) Link to comment
Nythrun Posted December 8, 2006 Share Posted December 8, 2006 She also has 12 lore at every level (should be jaheir7 = 7; jaheir8 = 8; jaheir11 = 11 if she were going to match the .2das), Lore! The stat that matters! Zero at every level for the new BG2 npcs! /edit My understanding was that the lore value in the .cre is updated along with the re-apply clab action when an NPC joins (i.e. you don't have to wait for a level up to fix it, unlike thac0 and saves) which makes this a rather trivial point in the absence of CheckStat lore. If I'm wrong and the game's dynamically recalculating this value for all NPCs outside of the party from the .2das, feel free to dismiss Link to comment
devSin Posted December 8, 2006 Author Share Posted December 8, 2006 Are you sure? I don't think the game respects the lore setting (this is one of the few things that the engine automatically calculates as appropriate). I only covered stuff that's new to me (i.e., that I wasn't patching before), so it's not a comprehensive "what's wrong with her." Link to comment
CamDawg Posted December 8, 2006 Share Posted December 8, 2006 Yes, the lore field is completely ignored--the engine will calculate the correct value and assign it when she joins. Fixed; moving to archives. Link to comment
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