Domi Posted December 24, 2006 Share Posted December 24, 2006 I am so happy to announce that the very last voice set, SIr Nord's got recorded - great thanks to Berelinde and Matt! So, now, I am a proud owner of 10 customized sound-sets for IWD2. Obviously I'd like them to be edited to fit the game's volume/quality as closely as possible. There is one problem - I am tone-deaf and I can't for the life of mine tell what the correct volume *is*. Of course, if nobody volounteer, I will give it my best shot, but the result in all probability will be, as the sound critics would put it, "non-optimized". (Optimistically) If there is a person out there who is interested in editing 430 voice clips... I'll be exuberant to have help with it! Link to comment
Ascension64 Posted December 25, 2006 Share Posted December 25, 2006 If volume balance is mostly what you are after, I am happy to do those for you. 430 voice clips will take a while though, so hopefully you aren't on a deadline of some sort. PM me if you would like my help. Link to comment
Domi Posted December 25, 2006 Author Share Posted December 25, 2006 Awsome, thank you! Volume balance is the main thing for me, and I don't have deadlines in mind. Link to comment
MindBlank Posted December 28, 2006 Share Posted December 28, 2006 Hi Domi! Icewind Dale II is one of my favorite Infinity engine games and i just wanted to say that i have great respect for what you're trying to accomplish here and i am very excited to see the whole thing come together. I think it's a marvelous idea and kudos to you for trying to make the dream a reality. And the reason i posted here is that i can also help you out with the soundsets, as long as it's merely "volume balance" as Ascension64 said. We could perhaps split them and be done faster. What format are these? I have to say from the get-go that i have no knowledge of Infinity engine modding. I can also help out with other stuff that doesn't necessarily require me to use specific Infinity engine modding software because, as i said, i have no skills. However, any other use you might have for me, please contact me and i will see how i can help Link to comment
Domi Posted December 28, 2006 Author Share Posted December 28, 2006 It would be great if you guys can split the workload. The format is ogg, so it's not IE specific. I got Diriel's sounds back from Ascension64, so there are 9 sets left. As for other help, I really need players - people who'd take a party of NPCs and play through the game with them, reporting bugs Link to comment
MindBlank Posted January 3, 2007 Share Posted January 3, 2007 Hi! I'm sorry for my late response, i had to switch ISPs Yes, i could also play the game and report bugs, that too! You just say how, when and where and also tell me how we'll proceed with mastering the ogg files. Bye! Link to comment
Domi Posted January 3, 2007 Author Share Posted January 3, 2007 Oh, that sounds great! Thank you! I'm sending you a PM with details Link to comment
Ascension64 Posted January 4, 2007 Share Posted January 4, 2007 What I am currently doing to Domi's soundsets is: 1. Decode the .ogg files (using a decoder such as oggdrop) 2. Loading up the .wavs in CoolEdit Pro (this is a commercial application; you can use anything similar that can adjust volume, which would be almost everything) 3. Placing a template .wav in one track and the .wav to balance in a second track, so that the second .wav plays straight after the first .wav 4. Listening and checking dB readings between the two 5. Adjusting the volume on the second .wav 6. Repeating steps 4 and 5 till satisfied 7. Repeating steps 3 to 6 for all the soundset 8. Recoding the .ogg files (oggdrop can also do this) 9. Giving them to Domi This might be difficult if you are unfamiliar with sound editing programs, in which case I'm happy to do the rest of the eight once I am finished with the one I currently have. Link to comment
Grand_Dracolich Posted January 5, 2007 Share Posted January 5, 2007 I'd love to help playtest this mod also, I'd love to have in-party banter in a game that was (in this regard) as barren as Mars. Do you think you could make this for IWD1 when Fredrichardson is done with IWD1Tutu? Link to comment
Domi Posted January 5, 2007 Author Share Posted January 5, 2007 Hey, sounds good. Keep an eye on the "Doing, To Be Done" Thread, once I put in the "OMG, alpha 9 is ready for alpha-testing!" post please, give me a shout, I'd love to start a couple more testers at that point of time. At the moment I am much more interested in doing IWD2 character pack the best it can be, and I think, I will be more interested in either going to NWN2 or IWD2 doing the IWD2: Chimeras than working with IWD1, especially because the future of IWD1TUTU does not look certian But the good thing is that if people like the idea of making a character pack for IWD games, someone just might do one for IWD1. Link to comment
Domi Posted January 13, 2007 Author Share Posted January 13, 2007 Diriel's and Jaemal's sets are optimized. Since Valeero's was already uploaded, I asked Ascension64 to work on it next Link to comment
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