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Retired Gibberlings
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Everything posted by Domi

  1. Domi

    The IWD2 NPC Project

    The IWD2 NPC Project is a fan-made modification put together for fun, and not for profit. So, don't try to sell it. Two games in particular provided the major source of inspiration for this mod: Baldur's Gate 2 and Knights of the Old Republic 1. Bioware developed both of those excellent games. The main goal of IWD2 NPC is to give an IWD2 player the opportunity to play with joinable NPCs that are not silent.
  2. Domi


    From the album: The IWD2 NPC Project

    This haughty elf is surrounded with an aura of mystery, but before long one gets an uncomfortable feeling that the man is connected to two extremist organizations: Eldreth Veluuthra, dedicated to exterminating all humans and reclaiming the elven lands; and the Shadow Druids who preach even more radical doctrine that calls for eradication of all civilizations. Just how deeply Diriel is engaged with either one remains unknown, but you suspect that his presence in the North is due to a conflict with the law. He seems to be exceptionally well educated and bred.
  3. Domi


    From the album: The IWD2 NPC Project

    Hildury, a product of raids, slavery and brutality comes from an Orc tribe of Cutlass, and had once led a life of a typical raider. Her fate had changed when a knight of the Order of the Radiant Heart, Sir Wind Nord, captured her on a battlefield. The Paladin healed the dying orc woman; this action and (what Hildury describes as wise) words made Hildury repent and seek redemption. Nord, a rough but perceptive man, saw her sincerity. His superiors did not, but allowed him to be her liege, and therefore carry responsibility for any tress path she commits. Hildury entered this employ with zeal of a neophyte, not out of fear of being hanged for banditry. Her loyalty to Sir Nord is absolute and she'd rather kill herself than fail him.
  4. Domi


    From the album: The IWD2 NPC Project

    Jaemal hails from Mulhorand, a country in the East, where gods and avatars of the Mulhorandian pantheon mix with mortals more freely than elsewhere on Faerun. Jaemal was born with a share of divine blood to a slave woman. A prized possession, he was cut at an early age, in hopes to catalyze the arcane gift not uncommon in beings of such ancestry. While waiting on the magic to manifest itself, Jaemal had undergone a rigorous military training. Finally, Jaemal's innate ability to channel magic did blossom. The priests, who supervise the slave trade in Mulhorand, immediately sold the eunuch to a mage of high standing. Eventually, Jaemal escaped his new master. Enjoying his new-found freedom, Jaemal traveled, hiring out as a mercenary, and, at length ended up in Icewind Dale.
  5. Domi


    From the album: The IWD2 NPC Project

    Nikosh comes from a large halfling community in Chessenta that occupies the Adler's Swamp and consists almost entirely of bards and performers of various sorts. As a youngster, Nikosh showed no talent to singing or juggling, but he contributed to the commune's wellbeing by cutting purses during the shows. Later, he had discovered his true calling, after meeting a peddler: the halfling is gifted with a rare ability to tell genuine antique jewelry from fake. Nikosh, with his relations' blessing started his own antique trade, and later acquired a rather more prosaic talent to produce ... er... copies' of valuable artwork. This trade proved not as profitable as he had hoped, and in fact, he got into troubles with the authorities quite often. To spare the Barony grief, Nikosh left Chessenta and eventually set a shop of his own in Waterdeep. He traveled North in search of the steady supply of scrimshaw and local artifacts.
  6. Domi

    Sir Wind Nord

    From the album: The IWD2 NPC Project

    At the first glance, Wind Nord does not seem to have a past, or at least a past of any interest. By his speech he is a commoner, who compensates for his lack of refinement with a healthy doze of common sense. His enormous strength, perhaps, assured him a position of a squire in the Order of the Radiant Heart, and he must have distinguished himself over the years to become a full-fledged Knight of the Order. From time to time under Nord's gruff exterior one can glean a hint of a more educated man. The paladin assigns it to some of the nobles' idiocy rubbing off on him. Wind Nord currently travels with a half-orc squire, Hildury, protecting the weak of the Savage Frontier.
  7. Domi


    From the album: The IWD2 NPC Project

    Born in the famed city of Silverymoon , Peony often says that the ruler of her native city - Lady Alustriel- is her role-model. The gravity of these words is somewhat undermined by a giggle and a story of some mad endeavor that the gnomish maiden attempted to impress the Lady. Without exception, the scheme either did not work, or was undermined by Grandma - a mage almost as formidable as any of the Seven Sisters in Peony's words. Perhaps it is so, since you get a distinctive impression that you'd place someone formidable in charge of raising a willful and magically gifted child. Peony's talent seems to be considerable, but sporadic and largely untrained, despite Grandma's best efforts. She obviously prefers casting spells with flashy, bright emanations of the magical energy, and those that come easy to her. "Sheesh, because I wanted to!" is the best reason you can get out of her for leaving Silverymoon or setting out for Icewind Dale.
  8. Domi


    From the album: The IWD2 NPC Project

    Prachi was born to a noble family in Kuong Kingdom jungles in fabled Malatra. A birth like many others, but strange things kept happening when the house astrologer tried to draw the girl's horoscope in a due time to determine her Path and Future. Fearing that Prachi is a Star-lost, the astrologer advised the parents to bring the girl to the Temple City of Ratneshwar. The wise priests there would be able to determine the appropriate Path of Duty for the girl. Upon years of study, the sages declared that Prachi should undertake a perilous pilgrimage and she embarked on a long journey starting in the port city of Marabaya . Her road eventually led her to the Spine of the World, where her teachers say was one of the world's beginnings.
  9. Domi


    From the album: The IWD2 NPC Project

    You were entrusted with delivering Rizdaer the Drow to Lord Ulbrec of Ten Towns for a small fee. Apparently the drow was passing himself for a half-drow in Neverwinter and soldiering for the garrison. While they did not see through his crude disguise, Rizdaer's barrack mates did not like serving with a drow-spawn of any kind. Eventually, an ugly fight broke out. By the time an officer happened by, two of Rizdaer's opponents were slain. Rizdaer was to be hanged, but at the time, the priests of Tyr were collecting the able-bodied criminals to be sent to the besieged Ten Towns where they would get a choice to fight their way to redemption or die in lieu of execution. From what he told you, Rizdaer was left for dead after a failed drow raid and survived with the help of some village kids and a farmer's wife. He seems to think that the Surfacers are little different from the drow, if more hypocritical, though he likes the notion that men have better station. There are obviously blank spots to be filled in his past.
  10. Domi


    From the album: The IWD2 NPC Project

    Salomeya Orcini in her own words hails from Turmish, but was born in Calim desert to an elven mother and an aristocratic outlaw. The fortunes turned around, and her father had regained his high station, but Salomeya's mother did not trusted the Calimshites, so she fostered her daughter in Turmish before forever disappearing from Salomeya's life. Having grown up, Salomeya desired a place of power and traveled to Calimshan. There she let the circumstances of her birth remain a loosely guarded secret, and used it along with her considerable beauty to ingratiate herself with various nobles at her half-brother's court. Salomeya hired herself out as a bard, but before long she became acquainted with the arts of assassination and spying. It seems that one of the complex intrigues went awry, and she fled. From her tales, her life continued to be a colorful blend of hair-rising escapades and passionate affairs until she ended up in the North.
  11. Domi


    From the album: The IWD2 NPC Project

    Valeero, a Priestess of Lathander, arrived from Neverwinter to Luskan ahead of her regiment to ensure that the rare cooperation between Luskan and Neverwinter will remain the cooperation, and that Luskaners do not try anything that an ally does not expect from an ally. The energetic priestess soon desicovered that one of the acolytes she brought along was far defter in handling the diplomatic intrigues than herself. Valeero left the said acolyte in charge of wheeling and dealing with Luskan and set out for the Icewind Dale with the intention to join into the fight and rendezvous with Captain Mariner men in Targos. Looking into these sharp eyes, and handsome, tanned, almost ageless face, you quickly get the idea that you have acquired an assertive, driven companion. It also does not take long to notice that in addition to her expertise Valeero brings to the table a pocketful of sayings, both tried and true, and the ones she had probably invented on the spot. Something in her manner hints at the past hardships, now overcome; it is also evident that presently Valeero knows joy and fulfillment.
  12. Cam graciously updated the mod with the suggested corrections: http://forums.gibberlings3.net/index.php?showtopic=26674
  13. If you load from a non-buggy save, does it proceed normally? It's the temperamental NWN2 we are talking about after all.
  14. Domi

    Party advice?

    There is an over-complicated romance matching in the mod that takes in account race, alignment, certain skills, etc. Diriel is the hardest match, Mal's the easiest. Salomeya will net more dialogue than Nikosh as a romantic conflict on both Diriel and Mal, but your mileage may vary. You can always swap characters during the game if one of them is underperforming or is not entertaining enough.
  15. It just occurred to me, that if you install Garrick Infatuation as well, you can have a balanced party of 5 males that all go after your female PC.
  16. Glad you liked Jaemal. He is one of my favorite characters with a longer story than the mod. Though Rizdaer's appeal shows that a character concept thrown together just to be contradictory can work well, lol.
  17. Hi folks, please, add whatever Cross-mod content that you think is needed. BG1 is much less developed in this regard. That's said, I don't see Coran having more than a chuckle over the whole Garrick 'affair', it's so small. Don't forget that there are Skie and Safana in the running as well, on the woman's side of the equation. If you give me a few days, I might brainstorm something if we are going for cross-mod for this one.
  18. Domi

    Plasmocat's Portrait Pack

    Plasmocat's Portrait Pack is a WeiDU mod that provides a wide variety of ethnic portraits for the Baldur's Gate II protagonist and also alternative portraits for 13 of the joinable NPCs.
  19. Version v3


    This WeiDU mod provides a wide variety of ethnic portraits for the Baldur's Gate II protagonist and also alternative portraits for 13 of the joinable NPCs. View the Readme Visit the Forum Visit the Gallery
  20. Version v16


    This WeiDU mod adds a joinable NPC from BG, Kivan, and, under certain circumstances, his elven wife Deheriana to the cast of BG2 actors. The soundset has been merged into the main download package and is no longer available separately. Learn more about the mod View the Readme Visit the Forum
  21. Domi

    IWD2 NPC Project

    Version v5


    The main goal of IWD2 NPC is to give an IWD2 player the opportunity to play with joinable NPCs that are not silent. The mod allows the player to use a pre-made party or a custom character and five premade characters to allow for interaction within the party. Learn more about the mod View the Readme Visit the Forum Visit the Gallery
  22. Version v5.1


    This mod expands Coran's Friendship talk sequence, adding up to eighteen (18) new banters with the protagonist (and one potential comment by Garrick)for a player character who is not in an active romance with him. If you have The BG1 NPC Project installed, they begin playing after the last regular friendship talk. Learn more about the mod View the Readme Visit the Forum
  23. Version v3


    This mod provides alternate portraits for the Baldur's Gate NPCs. It supports the two conversion projects, Tutu and Baldur's Gate Trilogy, as well. View the Readme Visit the Forum Visit the Gallery
  24. Oh, wow, thank you for all the kind words! It is always so strange and wonderful to get those reviews for the work done a few years back. It's Neeshka, Neeshka and Neeshka atm for me, with some littl' other things on the side, but yes, there once was Coran, and his mind-boggling branching out romance I have a cycle of stories that were a concept proofs for some of the romance dialogues with Coran and the last ones went into what I was planning for BG2 when I thought to work on that before being seduced into NWN2 and then having a baby (my own, not Briel's), lol! The stories are in the FanFiction forum, called Luck be a Lady, linkie: http://forums.gibberlings3.net/index.php?s...ost&p=14418
  25. Wow, drow do really rule where romance is concerned But I am happy to see that romancing a gnome is feasible as well.
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