DavidW
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Posts posted by DavidW
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Not a problem!
It looks as if you've changed your install since you installed the kobold component, since it's not in this install. If you like, run setup-stratagems and select only that component, then send me the debug.
... but, to be honest, it's probably fairly harmless and you could just ignore it!
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Nothing here screams a problem - it's difficult to know quite what's going on as you have a lot of mods present.
Could you post the 'stratagems.debug' file? (It's probably quite long.)
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OK, yes, reflecting on it I can see why this creates problems - among other things the autogenerated zip file won't match. I probably need to do a new SCS release this evening anyway; I'll sort it then.
I hate GitHub with a venemous loathing, why did I ever let you all persuade me to start using it?
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Yes, caught that locally.
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I’m afraid I only treat the actual release as canonical. I don’t make any promises about its synchrony with GitHub uploads.
Still I agree this is non ideal.
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That error message is due to a corrupt file that was present in the originally-uploaded version of SCS 35.7. I deleted and reuploaded 35.7 after about half an hour with the corrupt file replaced, and have subsequently updated to 35.8 which doesn't have the corrupt file either, but it looks as if PI is somehow downloading the wrong version? I'm afraid I don't understand PI well enough to diagnose that.
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Aha. Thanks, that's very helpful. (That component is the bane of my life.)
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OK, it's getting upset at a blank LUA entry. That's overly precious; I'll fix it.
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I have a savegame that is reliably reproducing the 32-proficiencies bug, so I'll take a closer look (when I have a chance - RL permitting!)
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This is fixed locally. I'll do a rerelease fairly soon; in the meantime, if you want to hotfix it, try dropping the attached file 'ui_detect_class_kit.tph' into stratagems/sfo2e/lua and/or dw_talents/sfo/lua (depending on whether you're on SCS and/or ToF) and reinstalling.
If you are using the BG2 version of Lefreut's UI, you'll also need to drop the attached 'lib_sfo.tph' into stratagems/sfo2e and/or dw_talents/sfo.
(Again, this is an entirely cosmetic bug. Nothing will go wrong if you don't hotfix it.)
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I'll take another look myself.
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Yes, I've just been chatting to people on Discord about it.
This is a Known Bug (TM) if it appears on the item-description screen (will be fixed shortly) and in the description of any creature with the in-game title 'assassin'.
If you see it elsewhere when you are using no UI mod or with Lefreut's UI, please report it. (I'm aware of it happening on the character screen for LeUI on BGEE+SoD.)
If you see it on another UI mod, and that mod is stable and officially released, let me know which one and I'll consider supporting it.
If you see it on a UI mod that's still in development, you're on your own.
In any case, it's entirely cosmetic.
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3 hours ago, Guest JIK said:
now i don't understand anything about leveling up imoen in bg2ee because when i abandoned the class then switched to thief swashbuckler leveled to 10 and dualed to mage everything worked fine.
Welcome to my world! There clearly is a problem somewhere in the proficiency-handout system but it's frustratingly hard to reproduce reliably.
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Are you only using SCS, or do you have any of ToF installed too?
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Report as a bug please.
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I think you got the version that was up for a few minutes with a corrupted file. Redownload and try again.
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Those should all be harmless.
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Could you post a copy of luabbr.2da from an install where this component chokes?
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For these BGEE install failures, could you post a WEIDU.log and say whether you’re on SoD or not?
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That’s very funny. Well spotted, will fix urgently!
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If I do a full clean install on IWDEE (with that SPIN722 issue addressed) I don't get any 32-proficiency trouble, everything works fine. Likewise, everything is good on a full clean install on BGEE.
I assume the proficiency weirdness is the result of some partial install I'm not anticipating (or a mod interaction). If anyone gets it, please post your WEIDU.log and note what game you're playing on.
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The origin of the bug, I think, is that FFT works either in EE or with ToBEx. ToBEx also has a racetext.2da, but the format is different (it's a 1-column 2DA where the row labels are just the IDs). That append is legal for the ToBEx format, but not for EE. FFT needs to check whether it's on EE or not and append racetext differently accordingly, to include a column header ('ghoul', most naturally), and ideally fill in the uppercased name too, on EE.
Since I think FFT is being actively maintained I'll leave its maintainers to sort this out.
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OK, I can totally see how the LARGE_SWORD_SORCERER thing is happening. It's going to occur on slightly non-standard install orders where the weapon system gets externalized before sorcerer kits are edited. Dropping the attached file into dw_talents/sfo will probably fix it (not tested yet).
Project Infinity won't install SCS
in Sword Coast Stratagems
Posted
The current release is perfectly fine in the sense that if you download it and install it according to its own instructions, it works. But it doesn’t play nice with PI.