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Chitown Willie

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Posts posted by Chitown Willie

  1. Just realized it's EE-only (no BGT):

    Installing [Subrace mod for Baldur's Gate Enhanced Edition (BG1, BG:SoD, BG2, EET)]
    Copying and patching 1 file ...
    Copying and patching 1 file ...

    ERROR locating resource for 'COPY'
    Resource [ui.menu] not found in KEY file:
            [./chitin.key]
    Stopping installation because of error.
    Stopping installation because of error.

    ERROR Installing [Subrace mod for Baldur's Gate Enhanced Edition (BG1, BG:SoD, BG2, EET)], rolling back to previous state
    Will uninstall   1 files for [SUBRACE/SUBRACE.TP2] component 0.
    Uninstalled      1 files for [SUBRACE/SUBRACE.TP2] component 0.
    ERROR: Failure("resource [ui.menu] not found for 'COPY'")
    Please make a backup of the file: SETUP-SUBRACE.DEBUG and look for support at: tipun. tipun.iwd@google.com
    Using Language [English]

    WeiDU:

    // Log of Currently Installed WeiDU Mods
    // The top of the file is the 'oldest' mod
    // ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version]
    ~TOBEX/TOBEX.TP2~ #0 #100 // TobEx - Core: v28
    ~TOBEX/TOBEX.TP2~ #0 #101 // Apply Concentration Check On Damage [WIP]: v28
    ~TOBEX/TOBEX.TP2~ #0 #102 // Awaken On Damage: v28
    ~TOBEX/TOBEX.TP2~ #0 #105 // No Spell Interruption On Zero Damage: v28
    ~TOBEX/TOBEX.TP2~ #0 #109 // Disable Experience Boost: v28
    ~TOBEX/TOBEX.TP2~ #0 #111 // Disable Silence On Charm: v28
    ~TOBEX/TOBEX.TP2~ #0 #113 // Remain Hidden On Pickpocket Success [C]: v28
    ~TOBEX/TOBEX.TP2~ #0 #114 // Rest Spawns Advance Time: v28
    ~TOBEX/TOBEX.TP2~ #0 #115 // Dialogue Greeting Subtitles: v28
    ~TOBEX/TOBEX.TP2~ #0 #116 // Enable Animation Attack Sounds: v28
    ~TOBEX/TOBEX.TP2~ #0 #117 // Universal Four Inventory Weapon Slots: v28
    ~TOBEX/TOBEX.TP2~ #0 #118 // Subtitles For Standard Soundsets: v28
    ~TOBEX/TOBEX.TP2~ #0 #119 // Remove all race-class restrictions: v28
    ~TOBEX/TOBEX.TP2~ #0 #120 // Drop Inventory on Disintegrate: v28
    ~TOBEX/TOBEX.TP2~ #0 #121 // Drop Inventory on Frozen Death: v28
    ~TOBEX/TOBEX.TP2~ #0 #122 // Drop Inventory on Stone Death: v28
    ~TOBEX/TOBEX.TP2~ #0 #123 // Enable Auto-Pause On All Screens: v28
    ~TOBEX/TOBEX.TP2~ #0 #124 // Make All Attack Animations Genuine Attacks: v28
    ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #0 // BG2 Fixpack - Core Fixes: v13
    ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #1001 // BG2 Fixpack - Game Text Update -> GTU Classic (from Baldurdash, by Kevin Dorner): v13
    ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #3 // BETA Core Fixes (please check the readme!): v13
    ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #101 // Improved Spell Animations: v13
    ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #103 // Mixed-Use Dagger Fixes: v13
    ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #110 // Additional Script Fixes: v13
    ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #111 // Bard Song Fixes: v13
    ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #112 // Wizard Slayers Cause Miscast Magic on Ranged Attacks: v13
    ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #113 // Additional Alignment Fixes: v13
    ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #116 // Remove Thieving Start Bonuses from Bard and Ranger Skills: v13
    ~BGT/BGT.TP2~ #0 #0 // Baldur's Gate Trilogy - Core: v1.21
    ~BGGRAPHICS/SETUP-BGGRAPHICS.TP2~ #0 #0 // BGT Extended Night and Baldur's Gate Map Fixes: v1.8

  2. Thank god the wifey is off doing family crap the entire weekend. Thank you Jastey!!!!

    Reinstalling BGT from scratch - Would you recommend BST in the "quest section" of an installation? In other words:

        ToBEx
        BG2 Fixpack
        Baldur's Gate Trilogy
        DSotSC
        NTotSC
        BGQE
        <Install BST here?>
        NPC's
        Unfinished Business
        Rogue Rebalancing
        1pp
        Item Revisions (main component)
        Spell Revisions (main component)
        Infinity Animations (main component)
        Anthology Tweaks
        Sword Coast Stratagems
        atweaks
        Infinity Animations (secondary components)
        Item Revisions (secondary components)
        Spell Revisions (secondary components)

  3. Thanks Mike,

    And perhaps I'm interpreting Near Infinity wrong, but it appears the spell strikes twice:

    image.png.b318880d76605ed9200ada9bdb083546.png

     

    1st Effect (damage):

    Type: Damage (12)
    Target: Preset target (2)
    Power: 3
    Amount: 0
    Mode: Normal (0)
    Damage type: ELECTRICITY - 4
    Timing mode: Instant/Permanent until death - 1
    Dispel/Resistance: Dispel/Not bypass resistance (1)
    Duration: 0
    Probability 1: 100
    Probability 2: 0
    Unused: 00 00 00 00 00 00 00 00 h
    # dice thrown/maximum level: 3
    Dice size/minimum level: 8
    Save type: ( No save )
    Save bonus: 0
    Identifier: 0
    Prefix:

    2nd Effect (damage):

    Type: Damage (12)
    Target: Preset target (2)
    Power: 3
    Amount: 0
    Mode: Normal (0)
    Damage type: ELECTRICITY - 4
    Timing mode: Instant/Permanent until death - 1
    Dispel/Resistance: Dispel/Not bypass resistance (1)
    Duration: 0
    Probability 1: 100
    Probability 2: 0
    Unused: 00 00 00 00 00 00 00 00 h
    # dice thrown/maximum level: 2
    Dice size/minimum level: 8
    Save type: ( Breath weapon(1) )
    Save bonus: -2
    Identifier: 0
    Prefix:

    So in total, damage = 3D8 + 2D8 (save vs Breath -2)?

     

     

  4. Just noticed my Level 1 Stalker is doing triple damage.

    BGT w/ "~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #230 // Revised Stalker: 4.9.4"

    Full WeiDU:

    Spoiler

    // Log of Currently Installed WeiDU Mods
    // The top of the file is the 'oldest' mod
    // ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version]
    ~TOBEX/TOBEX.TP2~ #0 #100 // TobEx - Core: v28
    ~TOBEX/TOBEX.TP2~ #0 #101 // Apply Concentration Check On Damage [WIP]: v28
    ~TOBEX/TOBEX.TP2~ #0 #102 // Awaken On Damage: v28
    ~TOBEX/TOBEX.TP2~ #0 #105 // No Spell Interruption On Zero Damage: v28
    ~TOBEX/TOBEX.TP2~ #0 #109 // Disable Experience Boost: v28
    ~TOBEX/TOBEX.TP2~ #0 #111 // Disable Silence On Charm: v28
    ~TOBEX/TOBEX.TP2~ #0 #113 // Remain Hidden On Pickpocket Success [C]: v28
    ~TOBEX/TOBEX.TP2~ #0 #114 // Rest Spawns Advance Time: v28
    ~TOBEX/TOBEX.TP2~ #0 #115 // Dialogue Greeting Subtitles: v28
    ~TOBEX/TOBEX.TP2~ #0 #116 // Enable Animation Attack Sounds: v28
    ~TOBEX/TOBEX.TP2~ #0 #117 // Universal Four Inventory Weapon Slots: v28
    ~TOBEX/TOBEX.TP2~ #0 #118 // Subtitles For Standard Soundsets: v28
    ~TOBEX/TOBEX.TP2~ #0 #119 // Remove all race-class restrictions: v28
    ~TOBEX/TOBEX.TP2~ #0 #120 // Drop Inventory on Disintegrate: v28
    ~TOBEX/TOBEX.TP2~ #0 #121 // Drop Inventory on Frozen Death: v28
    ~TOBEX/TOBEX.TP2~ #0 #122 // Drop Inventory on Stone Death: v28
    ~TOBEX/TOBEX.TP2~ #0 #123 // Enable Auto-Pause On All Screens: v28
    ~TOBEX/TOBEX.TP2~ #0 #124 // Make All Attack Animations Genuine Attacks: v28
    ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #0 // BG2 Fixpack - Core Fixes: v13
    ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #1001 // BG2 Fixpack - Game Text Update -> GTU Classic (from Baldurdash, by Kevin Dorner): v13
    ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #3 // BETA Core Fixes (please check the readme!): v13
    ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #101 // Improved Spell Animations: v13
    ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #103 // Mixed-Use Dagger Fixes: v13
    ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #110 // Additional Script Fixes: v13
    ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #111 // Bard Song Fixes: v13
    ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #112 // Wizard Slayers Cause Miscast Magic on Ranged Attacks: v13
    ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #113 // Additional Alignment Fixes: v13
    ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #116 // Remove Thieving Start Bonuses from Bard and Ranger Skills: v13
    ~BGT/BGT.TP2~ #0 #0 // Baldur's Gate Trilogy - Core: v1.21
    ~BGGRAPHICS/SETUP-BGGRAPHICS.TP2~ #0 #0 // BGT Extended Night and Baldur's Gate Map Fixes: v1.8
    ~DSOTSC/DSOTSC.TP2~ #0 #0 // Dark Side of the Sword Coast (DSotSC): v4.0
    ~DSOTSC/DSOTSC.TP2~ #0 #3 // More common encounters in vanilla areas: v4.0
    ~NTOTSC/NTOTSC.TP2~ #0 #0 // Northern Tales of the Sword Coast (NTotSC) for BGT-Weidu, BG:EE, and EET: 4.1.0
    ~NTOTSC/NTOTSC.TP2~ #0 #2 // Keelor the Dwarf: 4.1.0
    ~NTOTSC/NTOTSC.TP2~ #0 #3 // Llindellyn's Lucky Arrow: 4.1.0
    ~NTOTSC/NTOTSC.TP2~ #0 #4 // Nim Furlwing's Hunting Hounds: 4.1.0
    ~NTOTSC/NTOTSC.TP2~ #0 #5 // Pilar and Gheldehar: 4.1.0
    ~NTOTSC/NTOTSC.TP2~ #0 #6 // Svlast's Torment: 4.1.0
    ~NTOTSC/NTOTSC.TP2~ #0 #7 // Will O'Hara NPC: 4.1.0
    ~NTOTSC/NTOTSC.TP2~ #0 #8 // Will O'Hara: Install English Soundset: 4.1.0
    ~NTOTSC/NTOTSC.TP2~ #0 #9 // Fighting Encounters: 4.1.0
    ~BGQE/SETUP-BGQE.TP2~ #0 #0 // Slime Quest: v22
    ~BGQE/SETUP-BGQE.TP2~ #0 #1 // Beregost Family Quest: v22
    ~BGQE/SETUP-BGQE.TP2~ #0 #2 // Babysitting Quest, including the Carnival Encounter...: v22
    ~BGQE/SETUP-BGQE.TP2~ #0 #3 // Nashkel Monster Quest: v22
    ~BGQE/SETUP-BGQE.TP2~ #0 #4 // Fallen Paladin Quest: v22
    ~BGQE/SETUP-BGQE.TP2~ #0 #5 // Undying Love Quest: v22
    ~BGQE/SETUP-BGQE.TP2~ #0 #6 // Lovesick Half-Orc: v22
    ~BGQE/SETUP-BGQE.TP2~ #0 #7 // Unexpected Help Quest: v22
    ~BGQE/SETUP-BGQE.TP2~ #0 #8 // Many Little Paws: v22
    ~BGQE/SETUP-BGQE.TP2~ #0 #9 // Drunk near Beregost Temple: v22
    ~BGQE/SETUP-BGQE.TP2~ #0 #10 // A Warm Place for Noober: v22
    ~BGQE/SETUP-BGQE.TP2~ #0 #11 // Brage's Sword: v22
    ~BGQE/SETUP-BGQE.TP2~ #0 #12 // Legal Sea Charts Sources: v22
    ~BGQE/SETUP-BGQE.TP2~ #0 #13 // Additions to the Lady's Hall and the Bitch Queen's Temple: v22
    ~BGQE/SETUP-BGQE.TP2~ #0 #14 // A Worried Farmer: v22
    ~BGQE/SETUP-BGQE.TP2~ #0 #15 // Bodies for a Good Cause: v22
    ~SETUP-TGC1E.TP2~ #0 #0 // The Grey Clan Episode One: In Candlelight, BGT-WeiDU edition v1.8 -> Normal edition
    ~SIRINESCALL/SETUP-SIRINESCALL.TP2~ #0 #0 // The Lure of the Sirine's Call: v16
    ~SOA/SETUP-SOA.TP2~ #0 #1 // The Stone of Askavar for TotSC/Tutu/BGT/BGEE -> BP-BGT Worldmap version: all areas added to worldmap (requires BP-BGT Worldmap): 2.2
    ~AC_QUEST/AC_QUEST.TP2~ #1 #0 // Ascalon's Questpack: 3.0
    ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #0 // Enhanced Candlekeep Catacombs: v3
    ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #3 // Enhanced Thieves' Maze & Undercity: v3
    ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #5 // Enhanced Xvart Village: v3
    ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #6 // Enhanced Zombie Farm: v3
    ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #7 // A Real Spider Plague: v3
    ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #8 // Cloakwood Assassins: v3
    ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #9 // The Surgeon's Plight: v3
    ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #10 // Enhanced Minor BG1 Quests: v3
    ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #22 // Enhanced Ankhegs: v3
    ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #23 // Enhanced Basilisks: v3
    ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #24 // Enhanced Dread Wolves: v3
    ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #25 // Enhanced Mustard Jellies: v3
    ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #26 // Enhanced Winter Wolves: v3
    ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #27 // Enhanced Wraith Spiders: v3
    ~THALAN/THALAN.TP2~ #0 #0 // Thalantyr - Item Upgrade: v4.2
    ~SETUP-LOSTITEMS.TP2~ #0 #0 // Lost Items
    ~BG1NPC/BG1NPC.TP2~ #0 #0 // The BG1 NPC Project: Required Modifications: v24.9
    ~BG1NPC/BG1NPC.TP2~ #0 #10 // The BG1 NPC Project: Banters, Quests, and Interjections: v24.9
    ~BG1NPC/BG1NPC.TP2~ #0 #120 // The BG1 NPC Project: Bardic Reputation Adjustment: v24.9
    ~BG1NPC/BG1NPC.TP2~ #0 #160 // The BG1 NPC Project: Add Non-Joinable NPC portraits to quests and dialogues: v24.9
    ~BG1NPC/BG1NPC.TP2~ #0 #200 // The BG1 NPC Project: Player-Initiated Dialogues: v24.9
    ~BG1NPCMUSIC/SETUP-BG1NPCMUSIC.TP2~ #0 #1 // The BG1 NPC Project Music Pack -> Install Regular Audio Only: v6
    ~FINCHNPC/FINCHNPC.TP2~ #0 #0 // Finch NPC: v4.0 BETA 7
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #0 // Ice Island Level Two Restoration: v16.3
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #1 // The Mysterious Vial: v16.3
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #3 // Angelo Notices Shar-teel: v16.3
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #8 // Safana the Flirt: v16.3
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #9 // Appropriate Albert and Rufie Reward: v16.3
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #10 // Place Entar Silvershield in His Home: v16.3
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #11 // Scar and the Sashenstar's Daughter: v16.3
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #12 // Quoningar, the Cleric: v16.3
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #13 // Shilo Chen and the Ogre-Magi: v16.3
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #14 // Edie, the Merchant League Applicant: v16.3
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #15 // Flaming Fist Mercenary Reinforcements: v16.3
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #16 // Creature Corrections: v16.3
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #17 // Creature Restorations: v16.3
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #18 // Creature Name Restorations: v16.3
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #19 // Minor Dialogue Restorations: v16.3
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #20 // Audio Restorations: v16.3
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #21 // Store, Tavern and Inn Fixes and Restorations: v16.3
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #22 // Item Corrections and Restorations: v16.3
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #23 // Area Corrections and Restorations: v16.3
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #24 // Permanent Corpses: v16.3
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #27 // Sarevok's Diary Corrections: v16.3
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #28 // Prism and the Emeralds Tweak: v16.3
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #29 // Duke Eltan in the Harbor Master's Building: v16.3
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #31 // Restored Elfsong Tavern Movie: v16.3
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #33 // Mal-Kalen, the Ulcaster Ghost: v16.3
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #34 // Chapter 6 Dialogue Restorations: v16.3
    ~KTWEAKS/SETUP-KTWEAKS.TP2~ #0 #1 // Add BG1 missing normal & magical weapons: v1.06
    ~KTWEAKS/SETUP-KTWEAKS.TP2~ #0 #2 // Add BG1 missing unique weapons: v1.06
    ~KTWEAKS/SETUP-KTWEAKS.TP2~ #0 #3 // Randomized assignment of BG1 missing unique weapons: v1.06
    ~KTWEAKS/SETUP-KTWEAKS.TP2~ #0 #301 // RP fixes: v1.06
    ~SETUP-BGTTWEAK.TP2~ #0 #100 // Eldoth reminds of Skie's ransom: 11 (5 Feb 12)
    ~SETUP-BGTTWEAK.TP2~ #0 #400 // Add Semaj's Cloak and Upgraded Koveras' Ring of Protection: 11 (5 Feb 12)
    ~SETUP-BGTTWEAK.TP2~ #0 #901 // Random activated traps in the pirate cave -> Install-time randomisation: 11 (5 Feb 12)
    ~SETUP-BGTTWEAK.TP2~ #0 #1000 // Bags of the Sword Coast: 11 (5 Feb 12)
    ~SETUP-BGTTWEAK.TP2~ #0 #1104 // Altered spawns -> Deactivate BGT-WeiDU spawns: spawns appear once: 11 (5 Feb 12)
    ~SETUP-BGTTWEAK.TP2~ #0 #1200 // Arkion reacts to player's reputation: 11 (5 Feb 12)
    ~SETUP-BGTTWEAK.TP2~ #0 #1502 // Altered item shattering -> Make armor and shields shatter: 11 (5 Feb 12)
    ~SETUP-BGTTWEAK.TP2~ #0 #2300 // Disable hostile reaction after charm: 11 (5 Feb 12)
    ~SETUP-BGTTWEAK.TP2~ #0 #2400 // Enemy items shatter: 11 (5 Feb 12)
    ~SETUP-BGTTWEAK.TP2~ #0 #2500 // Access Ulgoth's Beard west of Wyrm's Crossing only: 11 (5 Feb 12)
    ~SETUP-BGTTWEAK.TP2~ #0 #2600 // Prevent access to Durlag's Tower from adjacent areas: 11 (5 Feb 12)
    ~SETUP-BGTTWEAK.TP2~ #0 #2700 // Put Sword of Chaos +2 in Sarevok's inventory: 11 (5 Feb 12)
    ~BG_TRAVEL/SETUP-BG_TRAVEL.TP2~ #0 #66 // New travel system between Baldur's Gate City areas -> Full version of component: v2.1
    ~WTPFAMILIARS/SETUP-WTPFAMILIARS.TP2~ #0 #0 // WTP Familiars (Requires Throne of Bhaal): 2.5
    ~NOGAMEOVER/SETUP-NOGAMEOVER.TP2~ #0 #100 // Game Over Only On Party Death: 1.7
    ~NPCKIT/NPCKIT.TP2~ #0 #30 // Improved Specialist Mage Descriptions: v5
    ~NPCKIT/NPCKIT.TP2~ #0 #31 // Replace Berserker Kit with Battlerager for Dwarves: v5
    ~NPCKIT/NPCKIT.TP2~ #0 #900 // Add Red Wizard to Edwin's Kit Description: v5
    ~NPCKIT/NPCKIT.TP2~ #0 #1400 // Give Imoen Adventurer Kit: v5
    ~NPCKIT/NPCKIT.TP2~ #0 #2300 // Change Minsc's Title to Rashemaar Ranger: v5
    ~NPCKIT/NPCKIT.TP2~ #0 #2800 // Give Sarevok a Proper Deathbringer Kit: v5
    ~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #230 // Revised Stalker: 4.9.4
    ~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #235 // Revised Beastmaster: 4.9.4
    ~PHORD_DRUIDKITS/SETUP-PHORD_DRUIDKITS.TP2~ #0 #0 // Druid Kit Revisions: v1.0
    ~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ #0 #0 // Changes to trueclass bards and thieves, and unmodded game kits (required for other components): v10
    ~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ #0 #1 // Add new bardic store and thief items: v10
    ~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ #0 #2 // Install Acrobat bard kit: v10
    ~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ #0 #3 // Install Chorister bard kit: v10
    ~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ #0 #4 // Install Dirgesinger bard kit: v10
    ~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ #0 #5 // Install Gypsy bard kit: v10
    ~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ #0 #6 // Install Adventurer thief kit: v10
    ~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ #0 #7 // Install Burglar thief kit: v10
    ~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ #0 #8 // Install Soulknife thief kit: v10
    ~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ #0 #9 // Install Sharpshooter thief kit: v10
    ~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ #0 #10 // Install Shadowdancer thief kit: v10
    ~SWORD_AND_FIST/SETUP-SWORD_AND_FIST.TP2~ #0 #1 // Monk Remix: v9
    ~SWORD_AND_FIST/SETUP-SWORD_AND_FIST.TP2~ #0 #30 // Install Hexblade fighter kit: v9
    ~SWORD_AND_FIST/SETUP-SWORD_AND_FIST.TP2~ #0 #31 // Install Duelist fighter kit: v9
    ~SWORD_AND_FIST/SETUP-SWORD_AND_FIST.TP2~ #0 #32 // Install Fist of Order fighter kit: v9
    ~SWORD_AND_FIST/SETUP-SWORD_AND_FIST.TP2~ #0 #33 // Install Blackguard fighter kit: v9
    ~SWORD_AND_FIST/SETUP-SWORD_AND_FIST.TP2~ #0 #34 // Install Duskblade fighter kit (by ronin69hof, ronin69hof@gmail.com: v9
    ~RR/SETUP-RR.TP2~ #0 #0 // Proper dual-wielding implementation for Thieves and Bards: v4.92
    ~RR/SETUP-RR.TP2~ #0 #1 // Thief kit revisions: v4.92
    ~RR/SETUP-RR.TP2~ #0 #3 // Proper racial adjustments for thieving skills: v4.92
    ~RR/SETUP-RR.TP2~ #0 #4 // Bard kit revisions: v4.92
    ~RR/SETUP-RR.TP2~ #0 #6 // Proper spell progression for Bards: v4.92
    ~RR/SETUP-RR.TP2~ #0 #7 // Additional equipment for Thieves and Bards: v4.92
    ~RR/SETUP-RR.TP2~ #0 #8 // Upgradeable Equipment: v4.92
    ~HAMMERS/SETUP-HAMMERS.TP2~ #0 #0 // Thrown Hammers: v6.0.1
    ~HAMMERS/SETUP-HAMMERS.TP2~ #0 #15 // Thrown Spiritual Hammers: v6.0.1
    ~HAMMERS/SETUP-HAMMERS.TP2~ #0 #25 // Normal throwing hammers: v6.0.1
    ~HAMMERS/SETUP-HAMMERS.TP2~ #0 #35 // +1 throwing weapons: v6.0.1
    ~HAMMERS/SETUP-HAMMERS.TP2~ #0 #50 // Additional magic items: v6.0.1
    ~1PP/1PP.TP2~ #0 #101 // 1ppv4: Core paperdolls (main component): v4.2.0
    ~1PP/1PP.TP2~ #0 #103 // 1ppv4: Extended palette entries -> Full install (recommended): v4.2.0
    ~1PP/1PP.TP2~ #0 #104 // 1ppv4: GUI additions for BGII: v4.2.0
    ~1PP/1PP.TP2~ #0 #105 // 1ppv4: Avatar fixes: v4.2.0
    ~1PP/1PP.TP2~ #0 #113 // 1ppv4: Smart Avatar & Armour Switching: v4.2.0
    ~1PP/1PP.TP2~ #0 #114 // 1ppv4: Softer Spell Effects: v4.2.0
    ~1PP/1PP.TP2~ #0 #200 // 1ppv4: Core content patches: v4.2.0
    ~1PP/1PP.TP2~ #0 #201 // 1ppv4: Consistent spell and scroll icons: v4.2.0
    ~1PP/1PP.TP2~ #0 #202 // 1ppv4: Spell tweaks: v4.2.0
    ~1PP/1PP.TP2~ #0 #203 // 1ppv4: Restored flame sword animations: v4.2.0
    ~1PP/1PP.TP2~ #0 #204 // 1ppv4: Colourable Quarterstaves: v4.2.0
    ~1PP/1PP.TP2~ #0 #205 // 1ppv4: Legacy Shields: v4.2.0
    ~1PP/1PP.TP2~ #0 #206 // 1ppv4: Additional Shield Animations (core): v4.2.0
    ~1PP/1PP.TP2~ #0 #207 // 1ppv4: Wizards' Staves (core): v4.2.0
    ~1PP/1PP.TP2~ #0 #208 // 1ppv4: Additional Helmet Animations (core): v4.2.0
    ~1PP/1PP.TP2~ #0 #209 // 1ppv4: Attachable wings (core): v4.2.0
    ~1PP/1PP.TP2~ #0 #210 // 1ppv4: Increased paperdoll object variety (core): v4.2.0
    ~1PP/1PP.TP2~ #0 #400 // 1ppv4: Core updates and item patches: v4.2.0
    ~1PP/1PP.TP2~ #0 #401 // 1ppv4: Improved projectile effects: v4.2.0
    ~1PP/1PP.TP2~ #0 #300 // 1ppv4: Fixed animations for solars and elementals: v4.2.0
    ~1PP/1PP.TP2~ #0 #301 // 1ppv4: Miscellaneous content fixes: v4.2.0
    ~SETUP-BGTTWEAK.TP2~ #0 #1900 // Restore BG2 XP bonus for traps, locks, and scrolls: 11 (5 Feb 12)
    ~MIH_IP/SETUP-MIH_IP.TP2~ #0 #5 // Cap charges of Wands and Staves: v5
    ~MIH_IP/SETUP-MIH_IP.TP2~ #0 #8 // Miscellaneous Item Improvements (see readme): v5
    ~MIH_IP/SETUP-MIH_IP.TP2~ #0 #9 // Add Potions of Extra Healing in BG1: v5
    ~MIH_IP/SETUP-MIH_IP.TP2~ #0 #10 // Nerf BG1 easter egg items: v5
    ~MIH_IP/SETUP-MIH_IP.TP2~ #0 #11 // Sensible Shops (see readme): v5
    ~TB#TWEAKS/TB#TWEAKS.TP2~ #0 #200 // Flesh to Stone Fix.: TB#Tweaks, V 2.61
    ~TB#TWEAKS/TB#TWEAKS.TP2~ #0 #3600 // WSPATCK for all (Taimon) -> Everybody gets ApR from proficiency, only Warriors from level: TB#Tweaks, V 2.61
    ~ITEM_REV/ITEM_REV.TP2~ #0 #0 // Item Revisions by Demivrgvs: V4 Beta 10 (Revised V1.3.205)
    ~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #0 // Spell Revisions: v4 Beta 18 (Revised V1.3.201)
    ~INFINITYANIMATIONS/SETUP-INFINITYANIMATIONS.TP2~ #0 #0 // Infinity Animations: v5
    ~INFINITYANIMATIONS/SETUP-INFINITYANIMATIONS.TP2~ #0 #9000 // Fix Areas -> Creature References: v5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #40 // Change Viconia's Skin Color to Dark Blue: v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #60 // Weapon Animation Tweaks: v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #100 // Commoners Use Drab Colors: v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #110 // Icon Improvements: v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #130 // Force All Dialogue to Pause Game: v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #140 // Fix Boo's Squeak: v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #160 // Make Magic Shields Glow (plainab/grogerson): v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #170 // Unique Icons: v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #182 // Unique Containers -> Unique icons and names: v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #200 // Remove Blur Effect from Items, e.g. Cloack of Displacement: v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2010 // Separate Resist Fire/Cold Icon into Separate Icons (Angel): v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1010 // More Interjections: v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1020 // Alter HP Triggers for NPC Wounded Dialogues: v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1090 // Exotic Item Pack: v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1140 // Gems and Potions Require Identification -> Gems and potions: v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1251 // Move NPCs to Convenient Locations: Move Alora to Gullykin: v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1252 // Move NPCs to Convenient Locations: Move Eldoth to the Coast Way: v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1253 // Move NPCs to Convenient Locations: Move Quayle to the Nashkel Carnival: v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1254 // Move NPCs to Convenient Locations: Move Shar-Teel to North Nashkel Road: v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1255 // Move NPCs to Convenient Locations: Move Tiax to Beregost: v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1256 // Move NPCs to Convenient Locations: Move Viconia to South Beregost Road: v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1270 // Change Cloakwood Mine Chapter End Change Trigger to Non-TotSC Behavior (plainab) (BETA): v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2020 // Two-Handed Bastard Swords: v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2030 // Two-Handed Katanas: v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2035 // Two-Handed Axes: v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2040 // Universal Clubs: v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2170 // Cast Spells from Scrolls (and Other Items) at Character Level: v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2261 // Alter Mage Spell Progression Table -> PnP Table: v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2271 // Alter Bard Spell Progression Table -> PnP Table: v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2281 // Alter Cleric Spell Progression Table -> PnP Table: v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2330 // Remove Delay for Magical Traps (Ardanis/GeN1e): v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2500 // Exceptional Strength Weight Limit Changes: v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2510 // Level-Lock Spell Scrolls (Angel): v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2520 // Allow Mages to Use Bucklers and Thieves to Use Small Shields (Angel): v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2530 // Lightning Bolts Don't Bounce (Angel): v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3001 // Higher HP on Level Up -> NWN Style: v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3230 // Taerom Makes Additional Ankheg Armor (Icendoan/grogerson): v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3262 // Recoverable ammunition -> 75% chance to recover after a successful hit: v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3272 // Recoverable throwing weapons -> 75% chance to recover after a successful hit: v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3320 // No Depreciation in Stores: v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3330 // Make party members less likely to die irreversibly: v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4000 // Adjust Evil joinable NPC reaction rolls: v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4025 // Allow NPC pairs to separate: v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4040 // Consistent Stats: Jaheira -> Use BG Values: v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4060 // Consistent Stats: Minsc -> Use BG Values: v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4070 // Consistent Stats: Viconia -> Use BG Values: v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4150 // Move Boo into Minsc's pack: v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4160 // Allow Yeslick to use axes: v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4170 // Ensure Shar-Teel doesn't die in the original challenge: v9
    ~JA#BGT_TWEAK/SETUP-JA#BGT_TWEAK.TP2~ #1 #3 // Balance thief abilities: 1.73
    ~JA#BGT_TWEAK/SETUP-JA#BGT_TWEAK.TP2~ #1 #10 // Faldorn: Avenger-Kit: 1.73
    ~JA#BGT_TWEAK/SETUP-JA#BGT_TWEAK.TP2~ #1 #11 // Safana: Swashbuckler-Kit: 1.73
    ~JA#BGT_TWEAK/SETUP-JA#BGT_TWEAK.TP2~ #1 #12 // Kivan: Archer-Kit: 1.73
    ~JA#BGT_TWEAK/SETUP-JA#BGT_TWEAK.TP2~ #1 #16 // Alternative portrait: Xan: 1.73
    ~JA#BGT_TWEAK/SETUP-JA#BGT_TWEAK.TP2~ #1 #20 // General fixes: 1.73
    ~JA#BGT_TWEAK/SETUP-JA#BGT_TWEAK.TP2~ #1 #21 // Set reputation to 9 after leaving Candlekeep: 1.73
    ~JA#BGT_TWEAK/SETUP-JA#BGT_TWEAK.TP2~ #1 #22 // Soundpatch part I - Gamesounds: 1.73
    ~JA#BGT_TWEAK/SETUP-JA#BGT_TWEAK.TP2~ #1 #24 // Item Addon (IWD-Types): 1.73
    ~JA#BGT_TWEAK/SETUP-JA#BGT_TWEAK.TP2~ #1 #28 // Xan's improved spellbook: 1.73
    ~JA#BGT_TWEAK/SETUP-JA#BGT_TWEAK.TP2~ #1 #29 // Change Kagain's proficiencies : 1.73
    ~JA#BGT_TWEAK/SETUP-JA#BGT_TWEAK.TP2~ #1 #31 // restore unique BG1-Items: 1.73
    ~JA#BGT_TWEAK/SETUP-JA#BGT_TWEAK.TP2~ #1 #32 // Minsc's bald head: 1.73
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2160 // Alter Weapon Proficiency System -> Rebalanced Weapon Proficiencies: v9
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #3501 // Standardise spells between BG and BG2 -> Introduce BG2 spell scrolls into BG1: 33.6
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #3541 // Reduce the power of Inquisitors' Dispel Magic -> Inquisitors dispel at their level (not twice their level): 33.6
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4000 // Faster Bears: 33.6
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4020 // More realistic wolves and wild dogs: 33.6
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4051 // Decrease the rate at which reputation improves -> Reputation increases at about 1/2 the normal rate: 33.6
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4146 // Skip the Candlekeep tutorial sections -> Skip Candlekeep altogether (warning: breaks the 4th wall!): 33.6
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #5900 // Initialise AI components (required for all tactical and AI components): 33.6
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6000 // Smarter general AI: 33.6
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6010 // Better calls for help: 33.6
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6030 // Smarter Mages: 33.6
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6040 // Smarter Priests: 33.6
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6100 // Potions for NPCs: 33.6
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6200 // Improved Spiders: 33.6
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6300 // Smarter sirines and dryads: 33.6
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6310 // Slightly smarter carrion crawlers: 33.6
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6320 // Smarter basilisks: 33.6
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6500 // Improved golems: 33.6
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7000 // Improved doppelgangers: 33.6
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7010 // Tougher Black Talons and Iron Throne guards: 33.6
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7020 // Improved deployment for parties of assassins: 33.6
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7030 // Improved kobolds: 33.6
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7040 // Relocated bounty hunters: 33.6
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7050 // Improved Ulcaster: 33.6
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7060 // Improved Balduran's Isle: 33.6
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7070 // Improved Durlag's Tower: 33.6
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7080 // Improved Demon Cultists: 33.6
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7090 // Improved Cloakwood Druids: 33.6
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7100 // Improved Bassilus: 33.6
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7110 // Improved Drasus party: 33.6
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7130 // Improved Red Wizards: 33.6
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7140 // Improved Undercity assassins: 33.6
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7200 // Tougher chapter-two end battle: 33.6
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7210 // Tougher chapter-three end battle: 33.6
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7220 // Tougher chapter-four end battle: 33.6
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7230 // Tougher chapter-five end battle: 33.6
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7250 // Improved final battle: 33.6
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7900 // Improved minor encounters: 33.6
    ~RR/SETUP-RR.TP2~ #0 #9 // Revised Thievery -> Use PnP thievery potions and prevent their effects from stacking: v4.92
    ~RR/SETUP-RR.TP2~ #0 #999 // BG2-style icons for RR content: v4.92
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #100 // Restore innate infravision to Half-Orc characters: v4.53
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #105 // PnP Dimension Door: v4.53
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #120 // Restore innate disease immunity to Paladins: v4.53
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #125 // Rangers' Animal Empathy improves with experience: v4.53
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #200 // Allow Breach to take down Stoneskin effects applied by items: v4.53
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #201 // Instant casting for warrior innates: v4.53
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #213 // Expanded saving throw bonus tables for Dwarves, Gnomes and Halflings: v4.53
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #261 // Altered XP rewards from locks, traps and scrolls -> Improved (lowered) XP rewards from locks, traps and scrolls: v4.53
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #220 // Simple Thief script: v4.53
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #230 // Simple Bard script: v4.53
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #310 // Distinctive creature coloring: v4.53
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #315 // Distinctive creature soundsets: v4.53
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #510 // Expanded temple services: v4.53
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #999 // BG2-style icons for aTweaks content: v4.53
    ~INFINITYANIMATIONS/SETUP-INFINITYANIMATIONS.TP2~ #0 #25 // Humanoid Animation Fixes: v5
    ~INFINITYANIMATIONS/SETUP-INFINITYANIMATIONS.TP2~ #0 #230 // Cambion/Isair Animation -> Some cambions: v5
    ~INFINITYANIMATIONS/SETUP-INFINITYANIMATIONS.TP2~ #0 #280 // Alu-Fiend/Madae Animation -> Some alu-fiends: v5
    ~INFINITYANIMATIONS/SETUP-INFINITYANIMATIONS.TP2~ #0 #400 // Distinctive Undead: v5
    ~INFINITYANIMATIONS/SETUP-INFINITYANIMATIONS.TP2~ #0 #415 // Skeleton Warriors -> Skeleton animation: v5
    ~INFINITYANIMATIONS/SETUP-INFINITYANIMATIONS.TP2~ #0 #450 // Seer Animation -> Some beggars and slaves: v5
    ~INFINITYANIMATIONS/SETUP-INFINITYANIMATIONS.TP2~ #0 #500 // More Base Animations: v5
    ~INFINITYANIMATIONS/SETUP-INFINITYANIMATIONS.TP2~ #0 #550 // More Icewind Dale Animations: v5
    ~INFINITYANIMATIONS/SETUP-INFINITYANIMATIONS.TP2~ #0 #600 // More Icewind Dale II Animations: v5
    ~INFINITYANIMATIONS/SETUP-INFINITYANIMATIONS.TP2~ #0 #7010 // Moinesse's Avatars for IA -> 50% of relevant non-joinables: v5
    ~INFINITYANIMATIONS/SETUP-INFINITYANIMATIONS.TP2~ #0 #8010 // BG1 Animations for NPCs -> 50% of relevant creatures: v5
    ~JA#BGT_ADVPACK/SETUP-JA#BGT_ADVPACK.TP2~ #1 #1 // Main Component: Jarl's BGT Adventure Pack: 0.7.0
    ~JA#BGT_ADVPACK/SETUP-JA#BGT_ADVPACK.TP2~ #1 #2 // The Cave of the Black Alaric: 0.7.0
    ~JA#BGT_ADVPACK/SETUP-JA#BGT_ADVPACK.TP2~ #1 #3 // Second meeting and dialogue improvements for Niemain and the Zhentarim: 0.7.0
    ~SETUP-TURAMBAR_FIXES_TWEAKS.TP2~ #0 #13 // Gerde's quest and other related fixes: v1.8.1
    ~SETUP-TURAMBAR_FIXES_TWEAKS.TP2~ #0 #15 // Creature fixes: v1.8.1
    ~SETUP-TURAMBAR_FIXES_TWEAKS.TP2~ #0 #1060 // Other compatibility fixes: v1.8.1
    ~SETUP-TURAMBAR_FIXES_TWEAKS.TP2~ #0 #2000 // Give all skeleton warriors the same immunities -> BG2 immunities (suggested!): v1.8.1
    ~SETUP-TURAMBAR_FIXES_TWEAKS.TP2~ #0 #2003 // Fenten buys more ankheg shells (Baldur's Gate) -> Infinite shells: v1.8.1
    ~SETUP-TURAMBAR_FIXES_TWEAKS.TP2~ #0 #2007 // Reflection cloak tweaks: -> Original Cloak of Spell Reflection (SoA): v1.8.1
    ~SETUP-TURAMBAR_FIXES_TWEAKS.TP2~ #0 #4000 // Amazon kit (needed for Shar Teel): v1.8.1
    ~SETUP-TURAMBAR_FIXES_TWEAKS.TP2~ #0 #4010 // Priest of Shar (needed for Viconia): v1.8.1
    ~SETUP-TURAMBAR_FIXES_TWEAKS.TP2~ #0 #4020 // Priest of Tempus (needed for Branwen): v1.8.1
    ~SETUP-TURAMBAR_FIXES_TWEAKS.TP2~ #0 #5001 // Kit for Shar Teel -> Amazon: v1.8.1
    ~SETUP-TURAMBAR_FIXES_TWEAKS.TP2~ #0 #5005 // Priest of Shar kit for Viconia: v1.8.1
    ~SETUP-TURAMBAR_FIXES_TWEAKS.TP2~ #0 #5006 // Priest of Tempus kit for Branwen: v1.8.1
    ~SETUP-TURAMBAR_FIXES_TWEAKS.TP2~ #0 #5012 // Skald kit for Will Scarlet O'Hara: v1.8.1
    ~SETUP-TURAMBAR_FIXES_TWEAKS.TP2~ #0 #5013 // Jester kit for Eldoth Kron: v1.8.1
    ~KITPACK6/SETUP-KITPACK6.TP2~ #0 #0 // General Class, Kit, & Class-Combination Rebalancing
    ~ITEM_REV/ITEM_REV.TP2~ #0 #1030 // Store Revisions: V4 Beta 10 (Revised V1.3.205)
    ~ITEM_REV/ITEM_REV.TP2~ #0 #10 // Revised Shield Bonuses: V4 Beta 10 (Revised V1.3.205)
    ~ITEM_REV/ITEM_REV.TP2~ #0 #17 // Weapon Changes: V4 Beta 10 (Revised V1.3.205)
    ~ITEM_REV/ITEM_REV.TP2~ #0 #11 // Dual Wielding Changes for Light and Heavy Weapons: V4 Beta 10 (Revised V1.3.205)
    ~ITEM_REV/ITEM_REV.TP2~ #0 #19 // Revised Backstabbing -> More Weapons Usable for Backstabbing: V4 Beta 10 (Revised V1.3.205)
    ~ITEM_REV/ITEM_REV.TP2~ #0 #15 // PnP Equipment for Druids -> Druids Only: V4 Beta 10 (Revised V1.3.205)
    ~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #20 // Mirror Image Fix: v4 Beta 18 (Revised V1.3.201)
    ~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #30 // Dispel Magic Fix: v4 Beta 18 (Revised V1.3.201)
    ~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #55 // Spell Deflection blocks AoE spells: v4 Beta 18 (Revised V1.3.201)
    ~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #60 // Update Spellbooks of Joinable NPCs: v4 Beta 18 (Revised V1.3.201)
    ~SETUP-TURAMBAR_FIXES_TWEAKS.TP2~ #0 #12 // Inactive creatures fix: v1.8.1
    ~SCALES_OF_BALANCE/SCALES_OF_BALANCE.TP2~ #0 #100 // IWO - Yet Another Revised Armor System: v5.28
    ~SCALES_OF_BALANCE/SCALES_OF_BALANCE.TP2~ #0 #102 // IWO - Functional Weapon Tweaks: v5.28
    ~SCALES_OF_BALANCE/SCALES_OF_BALANCE.TP2~ #0 #109 // IWO - All Potions Usable by Any Class: v5.28
    ~SCALES_OF_BALANCE/SCALES_OF_BALANCE.TP2~ #0 #121 // WPO - Weapon Category Collapse: v5.28
    ~SCALES_OF_BALANCE/SCALES_OF_BALANCE.TP2~ #0 #160 // STO - Saving Throw Overhaul: v5.28
    ~SCALES_OF_BALANCE/SCALES_OF_BALANCE.TP2~ #0 #206 // SBO - Hit Dice Overhaul -> Generous (above-average) hit points: v5.28
    ~SCALES_OF_BALANCE/SCALES_OF_BALANCE.TP2~ #0 #210 // XPO - Slower, standardized XP Tables: v5.28
    ~AURORA/SETUP-AURORA.TP2~ #0 #0 // Aurora's Shoes and Boots: v5.2.1
    ~AURORA/SETUP-AURORA.TP2~ #0 #10 // Small portraits for NPCs -> Merchants and minor NPCs: v5.2.1
    ~AURORA/SETUP-AURORA.TP2~ #0 #40 // Shorten Gorion battle cutscene: v5.2.1
    ~AURORA/SETUP-AURORA.TP2~ #0 #115 // Change store buying prices -> Reduce to 75%: v5.2.1
    ~AURORA/SETUP-AURORA.TP2~ #0 #170 // Change store selling prices -> Increase by 125%: v5.2.1
    ~AURORA/SETUP-AURORA.TP2~ #0 #220 // Change gem and jewelry prices -> Reduce to 75%: v5.2.1
    ~AURORA/SETUP-AURORA.TP2~ #0 #247 // Change quest gold rewards -> Reduce to 50%: v5.2.1
    ~AURORA/SETUP-AURORA.TP2~ #0 #430 // Realistic random treasures -> Both 1 and 2 (25% of treasures lost): v5.2.1
    ~AURORA/SETUP-AURORA.TP2~ #0 #470 // Change creature gold carried -> Reduce to 50% (recommended): v5.2.1
    ~AURORA/SETUP-AURORA.TP2~ #0 #520 // Realistic Kobold Commandos: v5.2.1
    ~AURORA/SETUP-AURORA.TP2~ #0 #9000 // Fix area creature references: v5.2.1
    ~TNT/TNT.TP2~ #0 #15 // Non-disarmable Davaeorn's Battle Horrors: v8.4
    ~TNT/TNT.TP2~ #0 #16 // Extended soundsets for NPC -> Additions only: v8.4
    ~TNT/TNT.TP2~ #0 #27 // Throwing weapons damage type -> Both of the above options: v8.4
    ~TNT/TNT.TP2~ #0 #30 // Effects of scrolls and potions do not stack with themselves: v8.4
    ~TNT/TNT.TP2~ #0 #32 // Sensible wand of frost -> AoE: v8.4
    ~TNT/TNT.TP2~ #0 #33 // Potion of Really Mirrored Eyes: v8.4
    ~TNT/TNT.TP2~ #0 #35 // Improved Shandalar's cloak: v8.4
    ~TNT/TNT.TP2~ #0 #36 // Algernon's cloak: usable once per day: v8.4
    ~TNT/TNT.TP2~ #0 #38 // Distinct color for Perdue's sword: v8.4
    ~TNT/TNT.TP2~ #0 #39 // Working protection from poison: v8.4
    ~TNT/TNT.TP2~ #0 #40 // Really PnP protection items: v8.4
    ~TNT/TNT.TP2~ #0 #48 // Working Non-Detection: v8.4
    ~TNT/TNT.TP2~ #0 #57 // Limited stock: v8.4
    ~TNT/TNT.TP2~ #0 #59 // Fair fights -> Also remove undroppable items granting unfair advantages from ALL enemies: v8.4
    ~TNT/TNT.TP2~ #0 #60 // No XP farming: v8.4
    ~TNT/TNT.TP2~ #0 #63 // Sensible multiclass restrictions: v8.4
    ~TNT/TNT.TP2~ #0 #67 // More map notes: v8.4
    ~TNT/TNT.TP2~ #0 #68 // Disable lightning during rain: v8.4
    ~BART_TWEAKS/BART_TWEAKS.TP2~ #0 #6 // Alternative Sorcerer Spell Progression: Version 1.1.7
    ~BART_TWEAKS/BART_TWEAKS.TP2~ #0 #7 // Alternative Weapon Mastery: Version 1.1.7
    ~BART_TWEAKS/BART_TWEAKS.TP2~ #0 #8 // Alternative Wisdom Bonus Spells: Version 1.1.7
    ~BART_TWEAKS/BART_TWEAKS.TP2~ #0 #9 // Alternative Constitution Bonuses: Version 1.1.7
    ~SETUP-ITEM_PACK.TP2~ #0 #8 // Item Pack for Tutu/BGT: v1.8
    ~SETUP-HARDTIMES.TP2~ #0 #0 // Hard Times v2 (BGT): 2.4 (BGT)
    ~POLYTWEAK/POLYTWEAK.TP2~ #0 #60 // Improved (less buggy) trolls: v2.00
    ~XPMOD/SETUP-XPMOD.TP2~ #0 #1 // Creature XP Reduction -> Reduce to 50%: 7
    ~XPMOD/SETUP-XPMOD.TP2~ #0 #16 // Quest XP Reduction -> Reduce to 50%: 7
    ~SETUP-BP-BALANCER.TP2~ #0 #1 // XP for Spell Learning -> At 50% from your current configuration
    ~SETUP-BP-BALANCER.TP2~ #0 #6 // XP for Disarming Traps -> At 50% from your current configuration
    ~SETUP-BP-BALANCER.TP2~ #0 #11 // XP for Pick Pocket -> At 50% from your current configuration
    ~SETUP-BP-BALANCER.TP2~ #0 #16 // Installing files needed for the components of the group "Balancing XP and items of several mods"
    ~SETUP-BP-BALANCER.TP2~ #0 #17 // Restore original BG1 creatures' XP and items -> Keep custom items from other Mods
    ~SETUP-NSCPORTRAITS.TP2~ #0 #0 // Portraits for BG1(BGT): v3.0
    ~SETUP-NSCPORTRAITS.TP2~ #0 #1 // Portraits for BG2 and ToB: v3.0
    ~SETUP-NSCPORTRAITS.TP2~ #0 #10 // Portraits for Dark Side of the Sword Coast: v3.0
    ~SETUP-NSCPORTRAITS.TP2~ #0 #20 // Portraits for Northern Tales of the Sword Coast: v3.0
    ~SETUP-NSCPORTRAITS.TP2~ #0 #21 // Alternate Portrait for Will Scarlet of NTotSC: v3.0
    ~SETUP-NSCPORTRAITS.TP2~ #0 #50 // Portraits for Stone of Askavar: v3.0
    ~SETUP-NSCPORTRAITS.TP2~ #0 #300 // Portraits for BG1 Mini-Quests and Encounters: v3.0
    ~SETUP-NSCPORTRAITS.TP2~ #0 #305 // Portraits for Lure of the Sirines Call: v3.0
    ~SETUP-NSCPORTRAITS.TP2~ #0 #310 // Portraits for Grey Clan Episode I: v3.0
    ~SETUP-NSCPORTRAITS.TP2~ #0 #1380 // Portraits for Ascalons Questpack: v3.0
    ~SETUP-NSCPORTRAITS.TP2~ #0 #1530 // Portraits for Slandor: v3.0
    ~SETUP-NSCPORTRAITS.TP2~ #0 #1540 // Portraits for Sirines: v3.0
    ~SETUP-NSCPORTRAITS.TP2~ #0 #1340 // Portraits for Big Picture: v3.0
    ~SETUP-NSCPORTRAITS.TP2~ #0 #5000 // Alternate Female Character-Creation Portraits: v3.0
    ~SETUP-NSCPORTRAITS.TP2~ #0 #5010 // Alternate Male Character-Creation Potraits: v3.0
    ~BP-BGT-WORLDMAP/SETUP-BP-BGT-WORLDMAP.TP2~ #0 #0 // Worldmap for Baldur's Gate - including colored Baldur's Gate map icons: v10.2.5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3220 // Sensible Entrance Points: v9
    ~SETUP-GUI.TP2~ #0 #1 // Game Graphical User Interface (GUI) -> "Baldur's Gate Trilogy" (Elminster wielding sword)
    ~CREFIXER/SETUP-CREFIXER.TP2~ #0 #0 // Creature Slot Fixer: v2
    ~SETUP-LOLFIXER.TP2~ #0 #0 // Area Stuff - MAJESTIC Area Fixer: 10122015
    ~SETUP-LOLFIXER.TP2~ #0 #1 // Creature Stuff - Creature Resource Fixer: 10122015
    ~SETUP-LOLFIXER.TP2~ #0 #2 // Creature Stuff - Inventory Unborker (removes spurious references to the item table): 10122015
    ~SETUP-LOLFIXER.TP2~ #0 #3 // Creature Stuff - Inventory Cleaner (removes items that don't exist and converts them into already present items where applicable): 10122015
    ~SETUP-LOLFIXER.TP2~ #0 #4 // Creature Stuff - Inventory Overhauler (moves invalid but equippable items to inventory and equips anything in the inventory to a free slot): 10122015
    ~SETUP-LOLFIXER.TP2~ #0 #5 // Creature Stuff - MAJESTIC Creature Fixer: 10122015
    ~SETUP-LOLFIXER.TP2~ #0 #6 // Creature Stuff - Duplicate Creature Effect Remover: 10122015
    ~SETUP-LOLFIXER.TP2~ #0 #7 // Item Stuff - Item Resource Fixer: 10122015
    ~SETUP-LOLFIXER.TP2~ #0 #8 // Item Stuff - MAJESTIC Item Fixer: 10122015
    ~SETUP-LOLFIXER.TP2~ #0 #9 // Item Stuff - Portrait Icon Assigner: 10122015
    ~SETUP-LOLFIXER.TP2~ #0 #10 // Item Stuff - Proper Immunity Assigner: 10122015
    ~SETUP-LOLFIXER.TP2~ #0 #11 // Item Stuff - Duplicate Item Effect Remover: 10122015
    ~SETUP-LOLFIXER.TP2~ #0 #12 // Item Stuff - MAJESTIC Item Checker: 10122015
    ~SETUP-LOLFIXER.TP2~ #0 #13 // Spell Stuff - Spell Resource Fixer: 10122015
    ~SETUP-LOLFIXER.TP2~ #0 #14 // Spell Stuff - MAJESTIC Spell Fixer: 10122015
    ~SETUP-LOLFIXER.TP2~ #0 #15 // Store Stuff - MAJESTIC Store Fixer: 10122015
    ~GENERALIZED_BIFFING/GENERALIZED_BIFFING.TP2~ #0 #1 // Generalized Biffing -> Biff all files (recommended by the Big World Dudes): v2.4

     

     

  5. Thought recommended install order was:

        ToBEx
        BG2 Fixpack
        Baldur's Gate Trilogy
        Unfinished Business
        Quest Pack
        Rogue Rebalancing
        1pp
        Item Revisions (main component)
        Spell Revisions (main component)

        Infinity Animations (main component)
        Anthology Tweaks
        Sword Coast Stratagems
        atweaks
        Infinity Animations (secondary components)
        Item Revisions (secondary components)
        Spell Revisions (secondary components)

  6. How about different options for the main component?

    1. Original version
    2. "Custom Item Nerf" version: Tone down Foesplitter/Helm of Valor/Radiant Star/Slimecrusher and/or obtain from adventures
    3. "Needless Markup" version: Phendra charges double, Brokk charges 4-5x
    4. "Hard Times" version : Both 2 &3

     

  7. I think I figured it out.

    The Hard Times mod is jacking up prices across the board - except on Brokk's gear:

    00003:  ~SETUP-HARDTIMES.TP2~ 0 0 // Hard Times v2 (BGT)2.4 (BGT)

    Same thing with Phendra - She's half the cost of Thalantyr.

    I'm so used to paying 4-5x normal amounts that Brokk is like the $1 store.

  8. Hi Angel,

    So I finally got good ole' Brokk to open up and talk to me, but the pricing seems squirrely.

    Are his goodies supposed to be so dirt-cheap? Some examples:

    • Bolts of Lightning : 58gp
    • Holy sword : 1989gp
    • Foesplitter: 2574gp
    • Mastercraft Medium Shield : 1170gp
    • Mastercraft Large Shield : 1170gp (same price as Medium)

    Additionally, he's willing to buy at 2x other merchants.

    Example: Buy price at all other merchants:

    • Backbiter : 1050gp
    • Heavy Crossbow : 26gp

    Brokk's buy price:

    • Backbiter : 2100gp
    • Heavy Crossbow : 52gp

     

  9. Installed :

    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4130 // Make Xan a Generalist Mage (Mike1072): v9

    But Xan is still an Enchanter:

    image.png.f5e1ae2bfa9fe8a69c195a55737fdb93.png

    And doesn't seem like "BGXAN.CRE" is touched:

    Mods affecting BGXAN.CRE:
    00000: /* created or unbiffed */ ~BGT/BGT.TP2~ 0 0 // Baldur's Gate Trilogy - Corev1.21
    00001:  ~BG1UB/SETUP-BG1UB.TP2~ 0 20 // Audio Restorationsv16.3
    00002:  ~BG1NPC/BG1NPC.TP2~ 0 0 // The BG1 NPC Project: Required Modificationsv24.9
    00003:  ~SETUP-BGTTWEAK.TP2~ 0 2400 // Enemy items shatter11 (5 Feb 12)
    00004:  ~JA#BGT_TWEAK/SETUP-JA#BGT_TWEAK.TP2~ 1 28 // Xan's improved spellbook1.73
    00005:  ~INFINITYANIMATIONS/SETUP-INFINITYANIMATIONS.TP2~ 0 8010 // BG1 Animations for NPCs50% of relevant creaturesv5
    00006:  ~SCALES_OF_BALANCE/SCALES_OF_BALANCE.TP2~ 0 206 // SBO - Hit Dice OverhaulGenerous (above-average) hit pointsv5.28
    00007:  ~XPMOD/SETUP-XPMOD.TP2~ 0 1 // Creature XP ReductionReduce to 50%7
    00008:  ~CREFIXER/SETUP-CREFIXER.TP2~ 0 0 // Creature Slot Fixerv2
    00009: /* acted upon in an undefined manner */ ~GENERALIZED_BIFFING/GENERALIZED_BIFFING.TP2~ 0 1 // Generalized BiffingBiff all files (recommended by the Big World Dudes)v2.4

  10. Just curious if people play their NPCs with their default classes/kits - or use tweaks?

    I've been maxing out on tweaks, and it's added a lot of flavor:

    • Khalid : Fighter/Mage (CDTweaks)
    • Xan: Generalist Mage (CDTweaks)
    • Shar-Teel: Amazon (Turambar)
    • Viconia : Priest of Shar (Turambar)
    • Branwen : Priest of Tempus (Turambar)
    • Faldorn: Avenger (Turambar)
    • Eldoth : Jester (Turambar)
    • Safana: Swashbuckler (Jarl's BGT Tweaks)
    • Kivan : Archer (Jarl's BGT Tweaks)
    • Imoen : Adventurer (NPC Kitpack)

    I keep the original class if the tweak already exists. For example, I maintain Ajantis as a true-class Paladin since Isra is already a Cavalier; same with Montaron, since Vynd is already an assassin.

    Thoughts?

  11. Also, any spoilers/details for :

    ~MIH_IP/SETUP-MIH_IP.TP2~ #0 #9 // Add Potions of Extra Healing in BG1: v5

    Just trying to compare to SCS's:

    [Re-introduce potions of extra-healing]

    There are three potions at the temple in the Friendly Arm Inn, five each at the Song of the Morning temple at Beregost and the Lady's temple in Baldur's Gate, and eight at the High Hall of Wonders in Baldur's Gate.

  12. "I don’t know about DSotSC/TDD though. I think they used to... but maybe the recent versions don’t? "

    Actually, DSotSC 4.0 does:

    OPTIONAL COMPONENTS
    +++++++++++++++++++

    DSotSC Wizard Spells:
    This component will install the new spells of this mod.

    DSotSC Priest Spells:
    This component will install the new priest spells.

  13. "Mm, I already give two (IMHO) very decent ones, and Durlag's Axe is about as powerful an item as I will ever put in BG1.  Surely you weren't expecting the Axe of the Dwarven Lords here. "

    My bad - How did I miss those two?

    Agree w/ Endarire, though; Would be nice to have something early game on par with the free +1 Bastard Sword in the Thunderhammer Smithy.

  14. Two initial thoughts:

    1. Noticed that you moved the Ring of Anti-Venom:

    Spoiler

    mh#ringe Ring of Anti-Venom            Sorcerous Sundries (shop)

    Now poison becomes deadly again - interesting! Can't just rush off to Mutamin's with Enhanced Basilisks.

    2. Was hoping you would include more axes in BG1 - Kagain feels left out.

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